AgedOne
Emperor
You're right.
I took HB's question like a waiter asking me what I would like to order.
Instead, I should have been thinking "Eat now, or kill Shaka first"?
If we do our killing before mealtime, there might not be any food left.
Hmm. Analogy time over, before I get too hungry.
Should we actually kill Shaka? If we don't, we're stuck with the land that we can see - our place, plus the big dog-bone-shaped island. It's not great. Shaka's land is probably worth having.
We do need to know if there's anyone else on this land besides us two.
If we built up our forces and went for the kill, then we would have to do it with enough power to push him over quickly. It would take some time to build a decisive force, with just 2 cities doing the building. We would certainly need cats (or those nice ballista elephants!) to take him down.
It's a big dilemma.
Kill Shaka and miss out on several early-ish wonders.
Leave him and get stuck with less-than-fabulous land.
The aim of the game is to get the best wonder-points to turns ratio.
I'm getting nowhere trying to make a choice, here.
NB. For reference, Yas could build the Mids in 21 turns if we max'ed production there.
That's still a long while not to be building military.
I took HB's question like a waiter asking me what I would like to order.
Instead, I should have been thinking "Eat now, or kill Shaka first"?
If we do our killing before mealtime, there might not be any food left.
Hmm. Analogy time over, before I get too hungry.
Should we actually kill Shaka? If we don't, we're stuck with the land that we can see - our place, plus the big dog-bone-shaped island. It's not great. Shaka's land is probably worth having.
We do need to know if there's anyone else on this land besides us two.
If we built up our forces and went for the kill, then we would have to do it with enough power to push him over quickly. It would take some time to build a decisive force, with just 2 cities doing the building. We would certainly need cats (or those nice ballista elephants!) to take him down.
It's a big dilemma.
Kill Shaka and miss out on several early-ish wonders.
Leave him and get stuck with less-than-fabulous land.
The aim of the game is to get the best wonder-points to turns ratio.
I'm getting nowhere trying to make a choice, here.
NB. For reference, Yas could build the Mids in 21 turns if we max'ed production there.
That's still a long while not to be building military.