Not even for a shrine, temple, mosque and pagoda? And another food caravan to Madrid?
Nope, its too late to settle a city for anything less than a natural wonder.
If they do settle on the salt the OP still gets the salt south of the city. If they settle 1 NW they won't get access to the south salt. Either way each city position gets 1 improved salt. And if settling on the salt that will be 2 salt to trade away.Do what you like, but settling on the salt means you never get the enhanced yield from improving the salt. The city center will yield 2 food and 1 hammer, just as if you settled on the plains tile 1 NW. I would settle on that coastal plains tile 1 tile NW.
I strongly disagree with this.
Sure, this new city isn't going to be one of your powerhouse cities.
Even in the late game, settling cities may be beneficial for:
- Strategic purposes (control a chokepoint, bridge two bodies of want, forward settle an opponent especially for Citadel purposes)
- Grab resources (luxuries, strategics)
- Provide more Great Work slots!
- Prevent other civs from filling the void
- Provide additional options for trade routes
etc.
Back to the OP, that seems like a reasonable settlement choice. The city gives you access to 2 sources of salt (where you settle and to the south). With 4 fish and a cow, it has a decent amount of food potential. Also gives you more of a coastal presence.
Agree with this. If you feel like settling, do it! Optimizing fun is more important than optimizing win time imo, and Spain is all about going massively wide.I'd definitely settle just not on the salt. Just because you can make 4 cities and sit there and win, doesn't mean it is the only way to play the game. IMO, winning is really just a side event in civ. Making your empire 'great' is what its all about ('great' is defined by the player).
Maximum efficiency with to the glory of God = Moar cities and moar faith.
And more population is always good.