I really like this idea for a mod. However, I ran into some problems:
1. The map for the attached save file was generated using your script. Selected Options were Huge, Prince, Marathon, Ancient era and Roomy. All other options left at default settings. The resulting map does not contain any Ancient Ruins (or at least I haven't found any in 58 turns), but the No Ancient Ruins option was not checked. Also, I see some graphical artifacts (such as the "blotches" near the Scout in the save file). You can see more of these if you reveal the whole map in debug mode.
2. If I start a new game with Shuffle + without exiting the program, I get a CTD ("Civ 5 has stopped working").
Any ideas? Thanks.
1. The map for the attached save file was generated using your script. Selected Options were Huge, Prince, Marathon, Ancient era and Roomy. All other options left at default settings. The resulting map does not contain any Ancient Ruins (or at least I haven't found any in 58 turns), but the No Ancient Ruins option was not checked. Also, I see some graphical artifacts (such as the "blotches" near the Scout in the save file). You can see more of these if you reveal the whole map in debug mode.
2. If I start a new game with Shuffle + without exiting the program, I get a CTD ("Civ 5 has stopped working").
Any ideas? Thanks.