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- Nov 16, 2001
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I am starting this thread to house the discussion of the new scoring system that might otherwise clutter up the GOTM15 results thread.
.Link to the Web Page discussing the new scoring system
Also, as GOTM15 is the 'official' introduction of the scoring system, thanks are in order for those who helped in it's developement. In no particular order: Beard Rinker, Cartouche Bee, Chiefpaco, Lovro, SirPleb, the entire GOTM Staff, and all those who participated in the GOTM suggestion and Tournament scoring discussions.
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The top scores in GOTM15 through the new scoring system show very well how it is meant to work. The in-game scoring system was heavily weighted towards population and territory, and on most maps misrepresented early victories. The new scoring system is meant to balance out the two types and everything inbetween.
DaveMcW's game was an extraordinarily fast finish, but there were several other games that were played at around the same skill level. It's important to keep in mind that this isn't going to be a fastest finish race or a milking 'race' anymore. CB's result illustrates this perfectly, as his game was a hybrid early/milked Spacerace but still scored at the 10k mark as it should have. His territory aquisition slowed down the tech rate, and his early launch certainly passed up a lot of in-game score he could have milked, but that doesn't diminish the skill in which he played. This is what this scoring system is meant to judge, the skill in which the player attains their victory.
OCC is certainly outside the scope of the new scoring system as it is now. It is still possible for an OCC game to score relatively well through the new scoring system though. Ribannah's GOTM12 scored 7365 for a 20k cultural victory in 1768AD with an ingame score of 1387. Most of an OCC's score is going to come from the early date bonus regardless of the scoring system. There just isn't much population and territory.
I am looking into possibilities with adapting the system for OCC games. My GOTM16 is an OCC, though it won't be submitted. While checking the late GOTM15 results I ran into a couple of the early GOTM16 submissions and was spoiled as to the map. The main problem with implementing a scoring system which deals with OCC games is the general lack of OCC games that have been played to analyze
.Link to the Web Page discussing the new scoring system
Also, as GOTM15 is the 'official' introduction of the scoring system, thanks are in order for those who helped in it's developement. In no particular order: Beard Rinker, Cartouche Bee, Chiefpaco, Lovro, SirPleb, the entire GOTM Staff, and all those who participated in the GOTM suggestion and Tournament scoring discussions.
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I was a bit surprised to see that DaveMcW's 1100 Spacerace victory would have put him slightly ahead of the milkers. While the milkers are surely outstanding players, such an early spacerace victory should place DaveMcW further ahead than he was.
The top scores in GOTM15 through the new scoring system show very well how it is meant to work. The in-game scoring system was heavily weighted towards population and territory, and on most maps misrepresented early victories. The new scoring system is meant to balance out the two types and everything inbetween.
DaveMcW's game was an extraordinarily fast finish, but there were several other games that were played at around the same skill level. It's important to keep in mind that this isn't going to be a fastest finish race or a milking 'race' anymore. CB's result illustrates this perfectly, as his game was a hybrid early/milked Spacerace but still scored at the 10k mark as it should have. His territory aquisition slowed down the tech rate, and his early launch certainly passed up a lot of in-game score he could have milked, but that doesn't diminish the skill in which he played. This is what this scoring system is meant to judge, the skill in which the player attains their victory.
The OCC performance by Charis should also be placed higher. After all, I would have beaten Charis with the new scoring. I understand that it is very difficult to find the optimal weighting system for victory conditions, but I think extraordinary accomplishments need special recognition.
OCC is certainly outside the scope of the new scoring system as it is now. It is still possible for an OCC game to score relatively well through the new scoring system though. Ribannah's GOTM12 scored 7365 for a 20k cultural victory in 1768AD with an ingame score of 1387. Most of an OCC's score is going to come from the early date bonus regardless of the scoring system. There just isn't much population and territory.
I am looking into possibilities with adapting the system for OCC games. My GOTM16 is an OCC, though it won't be submitted. While checking the late GOTM15 results I ran into a couple of the early GOTM16 submissions and was spoiled as to the map. The main problem with implementing a scoring system which deals with OCC games is the general lack of OCC games that have been played to analyze