Castor_Troy
Warlord
Wow you searched also for a good button representing it, thank you very much it is far more faster than i expected. Once again thank you i`ll be adding it right away.
1. It is only the hero units, so not all wonder units in general. In WoL all the Hero units are actually under two unitclasses, National Heroes and Military Heroes (i.e. since each civilization has two heroes, and each hero is essentially a UU version of a National Hero and Military Hero).
Will a unit lose it's extra strength after an upgrade?
Wow you searched also for a good button representing it, thank you very much it is far more faster than i expected. Once again thank you i`ll be adding it right away.
Can you do me a favor and put the last updated date next to EACH comp you make, it would make it easier when looking if it was updated or not lately.
What do you mean with "extra strength"?
you could make it an event.
How do you separate the national heroes from the military heroes?
Different unitcombat, or any other specific thing?
One question though. How hard would it be to make or attach an ability like this to a tech? For example if I wanted a tech to give all muskets +1 strength, to simulate rifled muskets. This isnt a request, just want to know if thats possible/easy to do.
I mean for example a warrior, STR = 2 (default), with Heroic Strength promo STR = 3, if I'm correct.
Let's say you upgrade the warrior to an Axeman, STR = 5 (default), will the upgraded unit have STR = 6?
National heroes and military heroes are a separate unitclass.
So, for each civ, each hero acts as a sort of Unique Unit, in the sense that, for example, the English hero Robin Hood replaces the Military Hero for the English, and the American hero Thomas JEfferson replaces the National Hero for the Americans.
Would it be possible to make it not just affect the current units but all the you will build later? (not sure how the events work or what all of them do, ive only played a few games of BtS and that was when it first came out)
EDIT: On second thought en event wouldnt be the direction I would want to go. I would want it to be available to everyone.
like i thought, the heroic strength promotion doesn't work after an upgrade, and i can't see a way to get it to work .
No, it's still there.
What you do want to do?
A problem I see is that some of the effects being are talking about should probably be permanant (kept after upgrades) such as heroic strength (once you are a hero, you stay a hero), but other things (like rifled muskets) should not be kept when the unit is upgraded.
The standard efffects (like +x% strength, flanking, and such) seem to keep their effect when the unit is upgraded.
Okay. Not nice, but it'll have to work.
I wanted to make it a bit generic, but can't be done in that way.
bit more work, but not a problem.