Manco Capac
Friday,13 June,I Collapse
- Joined
- Mar 1, 2010
- Messages
- 8,051
U mad?
Besides if I wanted to troll you I would say "You can't speak French properly, or English so what can you speak?"
Tachywaxon speaks "Civilization IV". For example:
http://hof.civfanatics.net/civ4/challenge.php
I hear Tachy's message(s) loud and clear in the HoF Challenges and other CivFanatics' places too.
BTW, congratulations on a perfect HoF Challenge score, first place in all ten challenge games! I hope it remains perfect in the remaining < 50 days of the HoF Challenge VIII series.
Sun Tzu Wu
Good job Tachy! I am going to have to find the easiest warmonger one that I can lazily do just to troll him. But it was a joke about how Quabecuaians speak butchered French, and English.
I am drawn here and thought that you were talking about the slavery civic.
Glad to see something much better than I expected, hope you completed it.
Tachywaxon speaks "Civilization IV". For example:
Nice article!
I'd love a youtube illustration
Excellent addition Tachywaxon! You are extremely focused on your enslaving goal! I don't believe I've ever tried capturing a Worker by building a road to it for a 1 move military unit (usually an ordinary Warrior).
Worker stealing on deity would be rather the opposite of an exploit, gambling
Maybe with an exception of early "super units" being guaranteed, like Skirms.
You need to steal fast, or deity AIs with their rapid progress become more and more dangerous, and you cannot know many factors yet..like your own land and if you shoot yourself in the foot by not going peaceful, res. they will have and if you will be able to monitor all possible spots.
Have also seen many situations where they might attack my warri after stealing, or not.
And something easily forgotten: while messing with 1 AI, somebody else might get way more land than they should.
Oh nice! I never thought of dropping a road to catch a worker before, but it ought to work great.
1) I just don't find the workers. I always go the wrong way...ha. Is there a sense you have about where to attack? Is there a method to how you approach that first AI or two.
2) What's the deal with AIs guarding their workers. I can understand when I start attacking some workers and scouts, but I talkin' very early in the game before I've pounced on anyone. More often than not this does not actually happen, but it does happen. It's like the AI senses I'm ready to pounce. This one game, Fred was my first target. Not only did he move an Archer to guard the worker to the resource (at the same time), but actually moved another archer in an adjacent tile next turn. Is there something I'm missing?
The onset of AI Worker escorting seems to be greatly affected by game speed. Faster speeds will complete the initial Archer much earlier in terms of turn #.
For example, in my current game, my initial Warrior located the first AI and a ring 2 food plot around turn 4-6. My Warrior waits a few turns for the Worker to show up. It shows up a turn later escorted by an Archer. My Warrior starts looking for another Worker supplier (more "trusting" AI).
In Deity level, it seems that the AI often builds an Archer first that often fortifies in a city increasing the defender total to 3 and later in the game to 5 and in case of war even higher. The other option is either wandering or Worker escorting which Tachywaxon already covered well. When there are either 3 or more Archers in a city or a lone Archer in range of counter attack, the chance of that counter attack seems to be close to 100%.
Sun Tzu Wu
Being a settler-level player ... the term "worker steal" is a something of an oxymoron. I can attest to your observation of what I would call the "clockwork orange" movements of a second warrior by the AI. But rather than steal only the worker, I grab both the city and worker(s).Anyways, why all the repliers are deity players...lol.
^
Gandhi (or Asoka) can do some funky things at settler marathon--huge map. By funky I mean like capturing an AI capitol 15 tiles away by turn 10 with a sequence like: pop worker from hut, said worker speeds through forests snagging writing, sign OB with an AI, pass through AI land and pop warrior from hut which captures said AI capitol. Queue worker in captured city. This is much faster than worker steal or conquer city and worker.