sman1975
Emperor
The World at War: Global Conflict in the Twentieth Century and Beyond
The World at War (WAW) is a comprehensive modification to Civ V (BNW) that adds a much deeper playing experience to the second half of the game. Usually when I play Civ V, I'm often taken aback at how quickly the last few Eras fly by. There is little time to experience what should be the most varied and interesting aspects of civilization building and military conquest. What should be the most interesting part of the game is often the quickest part of the game. WaW seeks to change this by greatly expanding the gaming possibilities of the latter part of the game.
The goal is to provide a significant expansion to existing game systems, but not to completely re-work the way the game normally plays. WAW is not a “replacement game.” It is trying very hard NOT to be. The goal is to expand the gaming experience “vertically not horizontally” – meaning, it expands content by adding more to the types of things that are already in the game (Technologies, Units, Buildings, Wonders), but not add new things or drastically change the way any of these existing systems behave.
This post is the collaboration space for the entire family of "World at War" (WaW) mods. Please feel free to leave any and all comments, bug-reports, suggestions, all-around complaints, etc. concerning WaW.
Thanks!!!
Main World at War (WAW) Mod:
Direct Download: https://forums.civfanatics.com/resources/smans-the-world-at-war.27142/
Steam Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1562440077
Unique Units Companion Mod:
Direct Download: https://forums.civfanatics.com/resources/smans-world-at-war-unique-units-companion-mod.27143/
Steam Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1562535329
The World at War (WAW) is a comprehensive modification to Civ V (BNW) that adds a much deeper playing experience to the second half of the game. Usually when I play Civ V, I'm often taken aback at how quickly the last few Eras fly by. There is little time to experience what should be the most varied and interesting aspects of civilization building and military conquest. What should be the most interesting part of the game is often the quickest part of the game. WaW seeks to change this by greatly expanding the gaming possibilities of the latter part of the game.
The goal is to provide a significant expansion to existing game systems, but not to completely re-work the way the game normally plays. WAW is not a “replacement game.” It is trying very hard NOT to be. The goal is to expand the gaming experience “vertically not horizontally” – meaning, it expands content by adding more to the types of things that are already in the game (Technologies, Units, Buildings, Wonders), but not add new things or drastically change the way any of these existing systems behave.
This post is the collaboration space for the entire family of "World at War" (WaW) mods. Please feel free to leave any and all comments, bug-reports, suggestions, all-around complaints, etc. concerning WaW.
Thanks!!!
Main World at War (WAW) Mod:
Direct Download: https://forums.civfanatics.com/resources/smans-the-world-at-war.27142/
Steam Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1562440077
Unique Units Companion Mod:
Direct Download: https://forums.civfanatics.com/resources/smans-world-at-war-unique-units-companion-mod.27143/
Steam Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1562535329
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