Legal_My_Deagle
Warlord
- Joined
- Nov 9, 2002
- Messages
- 215
Post any comments you have on civ traits you have tried out so far! I will go first.
I have only played one game so far, but I played as Peter, for the Russians.
I was Philosophical and Expansive.
Expansive was somewhat helpful. Or at least, maybe it was really helpful but my lack of understanding of the game mechanics thus far makes me blind to its benifitis.
It gives you +2 health in all your towns. From what I can tell, health doesnt necessarily make your towns bigger, but it definetly LETS them GROW bigger.
Something I am still unsure about though, is there any strong advantage to having a large population in Civ4? Because unlike Civ4, it doesnt seem that building Workers or Settlers costs you population.
However I also did start off with a scout, though I am unsure if every Civ gets one regardless or not.
Philisophical was GREAT, I must say. Having twice as many great people as normal is a HUGE advantage, and you can more directly use them as tools than you can, say, something like Expansive. You get great artists, and drop culture bombs on your border cities. Get great scientists, and build acadamies in your cities. Great engineers can help you hurry WONDERS? Wow. And even if none of the above should for some reason be helpful at the moment, you can always get a free tech, and that is hard to argue with. WAY BETTER than the Scientific trait from Civ3.
So what do you guys have to say about Traits that you have experimented with?
I have only played one game so far, but I played as Peter, for the Russians.
I was Philosophical and Expansive.
Expansive was somewhat helpful. Or at least, maybe it was really helpful but my lack of understanding of the game mechanics thus far makes me blind to its benifitis.
It gives you +2 health in all your towns. From what I can tell, health doesnt necessarily make your towns bigger, but it definetly LETS them GROW bigger.
Something I am still unsure about though, is there any strong advantage to having a large population in Civ4? Because unlike Civ4, it doesnt seem that building Workers or Settlers costs you population.
However I also did start off with a scout, though I am unsure if every Civ gets one regardless or not.
Philisophical was GREAT, I must say. Having twice as many great people as normal is a HUGE advantage, and you can more directly use them as tools than you can, say, something like Expansive. You get great artists, and drop culture bombs on your border cities. Get great scientists, and build acadamies in your cities. Great engineers can help you hurry WONDERS? Wow. And even if none of the above should for some reason be helpful at the moment, you can always get a free tech, and that is hard to argue with. WAY BETTER than the Scientific trait from Civ3.
So what do you guys have to say about Traits that you have experimented with?