LeroyJr
Chieftain
I am thinking that my first game is just a victim of bad placement.
I am playing the Ottomans on Emporer level and got nothing but plains and dessert. A couple of grasslands by Istanbul and Edrine but nothing much else for population. Some sugar and oasis in the dessert. Luckily I shared a huge continent with the Arabs and expanded out to take most of it including the only horses and iron in the continent. I have one lake on the whole mass of land in which I have set down 35 cities. All irrigation coming from there and no rivers which kills my commerce.
Unfortunately the Arabs seem to want to declare war on me every 20 turns or so. Consequently I had to build a good deal of musketmen, pikemen and horsemen to beat back their assualts on my borders. Problem being that Feudilism and Rebublic are just about useless now if you have smaller cities. I can't afford to even man a force large enough to hold back the damn Arabs.
I don't know if they changed the Anarchy rules or not but have not managed to find a period of less than 7 turns for it yet. Both times I switched to Anarchy the Arabs attacked the next year. (Cheating AI) so for 8 years I had to battle with no production. I maxed my science to get to Military Tradition and figured the unit/structure I get nailed for in deficit spending would be worth it. Turns out now it sells off crucial things like all my barracks and temples in my major cities first instead of a useless library in an outpost like PTW.
First impression on the governments is not good as the maintenance cost is even to high to defend your civilization let alone maintain an offensive force. Maybe it is just because my civilization right now is not capable of large cities and has no rivers which makes it seem worse than it is. What is the difference between Feudilism and Rebublic now anyway? All I can see is Rebublic has me paying twice as much and no benifits. Certainly no reason to have 8 years of anarchy to switch too.
I am playing the Ottomans on Emporer level and got nothing but plains and dessert. A couple of grasslands by Istanbul and Edrine but nothing much else for population. Some sugar and oasis in the dessert. Luckily I shared a huge continent with the Arabs and expanded out to take most of it including the only horses and iron in the continent. I have one lake on the whole mass of land in which I have set down 35 cities. All irrigation coming from there and no rivers which kills my commerce.
Unfortunately the Arabs seem to want to declare war on me every 20 turns or so. Consequently I had to build a good deal of musketmen, pikemen and horsemen to beat back their assualts on my borders. Problem being that Feudilism and Rebublic are just about useless now if you have smaller cities. I can't afford to even man a force large enough to hold back the damn Arabs.
I don't know if they changed the Anarchy rules or not but have not managed to find a period of less than 7 turns for it yet. Both times I switched to Anarchy the Arabs attacked the next year. (Cheating AI) so for 8 years I had to battle with no production. I maxed my science to get to Military Tradition and figured the unit/structure I get nailed for in deficit spending would be worth it. Turns out now it sells off crucial things like all my barracks and temples in my major cities first instead of a useless library in an outpost like PTW.
First impression on the governments is not good as the maintenance cost is even to high to defend your civilization let alone maintain an offensive force. Maybe it is just because my civilization right now is not capable of large cities and has no rivers which makes it seem worse than it is. What is the difference between Feudilism and Rebublic now anyway? All I can see is Rebublic has me paying twice as much and no benifits. Certainly no reason to have 8 years of anarchy to switch too.