johnny_rico
one more turn addict
Hypothetical situation:
Playing a game on monarch and going for a cultural victory. Since you're only looking to have 6-8 cities, do you think it's worth it to give a city to an AI civ you're 'friendly' with and have a defensive pact? The idea here is if another civ declares war on you, you have help right in your backyard. Personally, I don't have a lot of time for military development when going for the cultural victory.
I haven't done a lot with defensive pacts so I'm not certain if this 'gift city' would lend its' aid even if war was declared on you. Most of the time, in my limited experience, it seems not much happens with your partner AI whether the defensive pact kicks in or if you get an AI civ to join you in a war.
Playing a game on monarch and going for a cultural victory. Since you're only looking to have 6-8 cities, do you think it's worth it to give a city to an AI civ you're 'friendly' with and have a defensive pact? The idea here is if another civ declares war on you, you have help right in your backyard. Personally, I don't have a lot of time for military development when going for the cultural victory.
I haven't done a lot with defensive pacts so I'm not certain if this 'gift city' would lend its' aid even if war was declared on you. Most of the time, in my limited experience, it seems not much happens with your partner AI whether the defensive pact kicks in or if you get an AI civ to join you in a war.