TheNiceOne
Emperor
But this is how the function work, and it works similarily for AI and human players: You can ask the first turn, but when you get to say "leave or declare war" is not a result of the number of times you ask. It is a result of how many units you have inside enemy borders, and how close they are to an enemy city.Originally posted by Greyhawk1
OK, the thing is. mo matter how many times you tell a civ to remove a unit from your waters the civ says "ok" then totally ignores you.
Just like you can if you want to. They don't get to throw out your ship for several turns unless you stop it close to an enemy city though.You stop just once in their waters and they leap on you like hounds.
Try setting up a scenario where an enemy ship is trapped inside your borders and your ship is trapped inside theirs. I'm quite sure you'll find that you get to throw out the enemy ship on exactly the same turn as your gets thrown out by the AI.If I had to go to war every time a civ completely ignores my water borders then I would be at war from the time Galleys appear to the very end of the game.
the same cannot be said for land units. Occasionally they try to send a settler or a worker through but 9 times out of 10 they dont cross your borders.
This is why I think its a bug.
Before I did such tests with land units, almost everyone (including myself) believed that the AI cheated there, but the tests made clear that the AI and the human player followed the same rule.