Game Mechanics:
Turning off all victory conditions except Domination & Conquest
Accelerated Production is on (all build costs are halved)
All support levels are 6 times normal (Democracy gets same as Republic)
Each nation gets 50 free units (units above support limit cost 1g each)
Corruption & Waste are off
Reduce food eaten by each citizen from 2 to 1
Locked alliance of Zulu & Rome against Carthage & Persia
Map Parameters:
Wide open frontiers
No jungles, but lots of forests (need places for spices, dyes, rubber, etc)
No natural defensive lines (major rivers, mountain ranges, etc)
If we play without huts we'll need to adjust the Zulu trait as EXP is a very weak trait without huts
Added Units:
All tribes can build Berserks (4-2-1) cost 40sh
All tribes can build Dromon (2-1-3) with (2-1-2) bombard
Starting units:
Each tribe starts with 1 settler, 2 workers, 2 spearmen and an present from me
Couple of dicussion points left:
I'll take a look and see if there's way to easily slow down research though you could all just agree that only AA techs can be researched
I'm thinking of making this a relatively dry world (no marsh, no jungle a few rivers & lakes)
Any thoughts on modifying any other Wonders (Great Wall, Oracle or Great Lighthouse, etc)?
Should the game have barbarians and if yes, should the barbarian units be upgraded?