A standard sized world map (80x52) with upscaled Europe and Japan, all Civs and City States are as close to their real world locations as good gameplay will allow.
A note should be made about resource placement in this map. Resources are very localized, for instance there's no sugar outside of the Caribbean or cotton outside the southern United States. That's not entirely realistic, but it should help create some interesting situations and encourage long-range expansion and colonization (for the human players anyway). This is especially true for oil, uranium and aluminium which are confined to a limited number of areas and/or located in very small quantities in rather remote areas.
Civilizations (20/21):
- African: Carthage, Egypt, Ethiopia, Songhai.
- American: America, (Inca - only in DLC version), Iroqious, Maya.
- Asian: China, India, Japan, Mongolia.
- European: England, France, Germany, Russia, Spain, Sweden.
- Middle-Eastern: Arabia, Byzantium, Persia.
City-States (17):
- African: Cape Town, Marakech.
- American: Cahokia, La Venta, Rio de Janeiro, Quebec City.
- Asian: Colombo, Hanoi, Jakarta,Kuala Lumpur, Lhasa, Manila, Singapore, Sydney.
- European: Vatican City.
- Middle-Eastern: Almaty, Jerusalem.
Limited Map: Civilizations and City-States:
- Europe: France, Russia, Vatican.
- Middle East: Byzantium, Almaty, Jerusalem.
- Africa: Egypt, Cape Town, Marakech.
- Asia: India, China, Lhasa, Singapore, Kuala Lumpur, Hanoi, Jakarta, Sydney, Colombo, Manila.
- America: America, Maya, Rio de Janerio, Quebec City, La Venta.
Brave New World: Civilizations and City States:
- Europe: England, France, Portugal, Poland, Sweden, Russia. Vatican, Kiev.
- Middle East: Byzantium, Assyria, Arabia. Kabul, Samarkand, Jerusalem.
- Africa: Zulus, Egypt, Songhai, Carthage, Morocco. Mombasa, Mogadishu, Cape Town, M'Banza-Kongo, Antananarivo.
- Asia: India, China, Japan, Indonesia. Lhasa, Kyzyl, Kuala Lumpur, Hanoi, Colombo, Manila, Singapore.
- Oceania: Sydney, Melbourne.
- America: America, Shoshone, Maya, Brazil. Panama City, Quebec City, Vancouver, Buenos Aires, Cahokia.
Screenshots:
Installation Instructions
Extract to C:\Users\...\Sid_Meiers_Civilization_5\MODS
Load Civ 5
Navigate to the Mods section
Activate Vens Gods and Kings Standard Earth Map
Go to Set Up Game
Select the appropriate Map
Click Back
Select Load Scenario
Select Civilization and other settings
Enjoy!
To play with achievements
These Maps do not change any default settings and so it is possible to enable Steam achievements whilst playing.
As above but after the game has started:
Save game
Exit to Main Menu
Cick Single-Player
Load the saved game
Play as normal
Abbreviations:
V Earth 2 - Requires no DLC nor expansions to play.
VGK Earth - Requires Gods and Kings to play.
VGK Earth DLC - Requires Inca DLC to play. <-- This is considered to be the primary map.
VGK Earth Limited - Requires Gods and Kings to play. Has only 8 Civs and 16 City-States.
VBNW Earth - Requires Brave New World to play. Not yet included.
Changelog:
Brave New World:
Version 1.0 - Updated for BNW with hotfix for Panama City starting position.
Gods and Kings version:
Version 6.0 - Balancing pre-BNW. Expected to be the last update to the G&K maps.
Version 5.0 - Changed Map Pack name, added 'Limited' map and fixed Egyptian starting position in all maps.
Version 4.0 - Added Manila and La Venta, shifted Mayan starting position south and adjusted resources and terrain in central America. Minor adjustments elsewhere, see changelog for more information.
Version 3.0 - Variety of issues addressed relating to Victory conditions, starting positions and England.
Version 2.01 - Fixed issue with map names.
Version 2.0 - Added CSs, Civs and additional maps to cover DLC and advanced options.
Version 1.0 - Initial release.
Initial vanilla version:
v3.00 - Minor map changes, see Readme for more details. Expected to be the last update for the Vanilla map.
v2.00 - Various map changes to the Vanilla version. DLC version added. Diplomacy mod added.
v1.00 - First release
Credits:
The initial map design was the Large world map done by Vadus, which can be found here: Vadus World Map. As it turned out I ended up placing every resource by hand but the initial map sculpting was Vadus' and I'm quite grateful for having such an excellent starting point.
Special thanks to markusbeutel as well for kindly allowing me to use the diplomacy component of his Nights mod with the Vanilla map.
Special thanks to bwoww78 for his valuable contributions to the map.