Magma said:
That were 7 posts in a rwo
My comp crashed last sunday so ive lost the WoW map. I will begin from the trash again then, yet it will take a little time. On the other hand would it not be better to wait with making the map until we have got the new kinds of terrien. And i'm sure we need the SDK to add them.
For SC techtree. If we could make the techtree to be seperate form each other, like, Terran civilizations have their own tech tree and Zerg has theire own, etc.
Good to see your back.
Thanks good to see you too, im soo sorry bout your comp but i agree with you that we should get new terrain before we begin building again and we can add graphical elements (like the Elven wall) later until we get the terrain first we shoudl REALLLY try to make a green mountai take up like 20 tiles and have the ability to build cities on the outskirts of the mountain.
Concerning the tech tree thats what i was planning to do and Thanks to Promenthus(Which by the way is our only XMLer for now is SERIOISLY helping us), he is writing the XML for us and give me some feedback about the Civ list
that I updated for starcraft.
Here it is:
Terran Civilizations:
Kel-Morian Combine:
Leaders: Gen Mah Sakai (Indusrious and Financial)
Color: Green
Unique Unit: Improved SCV (this civ was known for its excellent skills in gathering resources and Engineering)
Sons of Korha/Terran Dominion:
Leaders: Angus Mengsk (Industrious and Organized) , Arcturus Mengsk (Militeristic and Expansionist)
Color: Red
Unique Unit: Improved Ghost or improved Goliath
Terran Confederacy:
Leadesr: Edmund Duke (Militeristic and Creative)
Color: Teal (Although White is the color of Alpha Squadron, its their most important Squadron)
Unique Unit: Alpha Commando (improved Marine) or Assassin (improved Ghost)
Umojan Protectorate:
Leaders: Minister Jorgensen (Philosophical and Orginized)
Color: Magenese
Unique Unit: Improved Vultures or improved Firebats
United Earth Directorate:
Leaders: Admiral DuGalle (Militerstic and Aggressive), Vice Admiral Stukov (Organized and Financial)
Color: White
Unique Unit: Nurse (improved Medic, since Medics were the UED's specialty unit)
Zerg Civilizations:
Garm Brood:
Leader: Cerebrate Zasz (Expansive and Organized)
Color: Orange
Unique Unit: Torrasque (improved Ultralisk)
Jormungand Brood:
Leader: Cerebrate Araq (Spiritual and Philosophical), Kerrigan (Militeristic and Aggressive)*
Color: Purple
Unique Unit: Some kind of cheaper Zergling, since this brood was all about numbers
Surtur Brood:
Leader: Cerebrate Kagg (Militeristic and Financial)
Color: Blue
Unique Unit: Improved Mutalisk
Tiamat Brood:
Leader: Cerebrate Daggoth (Creative and Industrious), The Overmind (Organized and Aggressive)**
Color: Crimson
Unique Unit: Hunter Killer (improved Hydralisk)
*Kerrigan was infested by this Brood, and in the campaign you play as this Brood, coincidentally playing Kerrigan (thats why she is a leader for the Jormungand Brood)
** The Tiamat Brood's purpose is to protect the Overmind. Not only that, but they're the biggest Brood. That is why the Overmind is a leader for this Brood
Protoss Civilizations:
Dark Templar's:
Leaders: Matriarch Raszagal (Philosophical and Creative), Zeratul (Militeristic and Spiritual)
Color: Black
Unique Units: Dark Templar, Dark Archon
Traits:Spiritual and Philosophical
Judicator's:
Leaders: Judicator Aldaris (Philosophical and Spiritual)
Color: Yellow
Unique Units: (Standard Bonus: High Templar, Archon), Improved Dragoon
Templar's:
Leaders: Tassadar (Industrious and Organized), Fenix (Expansive and Spiritual)
Color: Olive
Unique Unit: (Standard Bonus: High Templar, Archon), Improved Zealot
Khalai:
Leaders: Artanis (Financial and Creative)
Color: Violet
Unique Unit: (Standard Bonus: High Templar, Archon), Improved Scout
Other Civilizations (MAYBE IN LATER VERSIONS) (Hybrids)
Raynor's Raiders: (A mix between Terran and Protoss units)
Leaders: Jim Raynor, Fenix
Color: Grey
Unique Unit: Raider (an improved Vulture)
Samir Duran's Hybrids (beings with the essence of a Zerg and the form of a Protoss)
Leader: Samir Duran
Color:?
Unique Unit: ?
Xel'Naga (Maybe, not decided)
Leaders:
Color
ink
Unique Unit:?
Barbarian Ideas:
Pirate Militias
Rogue Zurg's
Rogue Protoss
********Thanks to NamesareUseless for some great input on Starcraft Civilizations