A got it, report post. BTW, I still have more than 5 hours before the overdue point
I start by switching citizens from mines to farms in Sparta, anticipating better health when we get the fish from Mansa. Optics gives us the whale which further improves our happniess cap. I select printing press next on the way to both rifling and scientific method. I don't know which one we should pick yet.
Corinth gives us an artist. I am in favor of putting the hermitage here, since the base culture value is quite close between Corinth and Sparta and like Ungy pointed out, Sparta is better using artists then building stuff. So I send the artist to settle in Sparta
A great engineer is born in a far away land... Is our Taj in danger ?
Sparta gives a scientist. I decided first to keep him, since we can't trade for guilds with Mansa (he wants nationalism for that, no way) and our research paths would be closed if we get PP.
We get this funny message from Herodotus
N°2 in land ?
things must be crowded in the other continent
Just after that message, we met Willem. I greet him of course
I played like I would do in a normal game. I don't like exploits and I wouldn't have traded if the thing was not so juicy. The screenshot has missed the most important tech, which is guilds. This changes the situation. I rather burn the scientist on PP and see if we can trade for banking next. I pick astro temporarily. I did take archery and HBR since I WFYABTA would probably not hit us anytime soon.
Willem also gave us his world map. First, I see we are not the only civ playing 3CC
Well, he probably built some junk cities in the tundra NW, but he got badly boxed here.
And here's the southern part of the continent
Sorry for the unreadable city names, but it's hard to crop widescreen shots to fit in 4/3 without loosing too much quality. You got the Incans, Byzatines and Chartaginians
Bankink was indeed available next from Mansa. I traded him philo for that. Then I figured I rather continue on astronomy and hope to trade for replacable parts later. The AI used to prioritize it and rifling highly on vanilla and warlods. Not sure it's still the case with BTS though. My experience stops at one SP game and a couple SGs and RB events.
Then came the depressing event of the set
That was 1 turn from us completing the Taj
I chopped a couple forests to speed things up but didn't whip it
No need to keep nationalism anymore. It is already known on the other continent and we have the opportunity to get astro from a trade
Notice that with Mansa world map, we were able to prove the world round. But Willem already circled the world the turn before. Yes, it was definitley a bad turn.
I started scientific method next.
Nappy, the golden age stealer shows up and immediately asks for a pig tribute. I can't refuse him that, first we are weak as a baby and second I can't imagine the french living without "Saucisson". Just kidding, cancel at first chance.
We get 1035 gold from the Taj abandoned project. Quite a lump sum, we can run 100% research for a long while now.
I replaced the wine with fish. That bug showing you fake deals where you can give a civ a resource he already has is quite annoying. Can't imagine how they missed that after such a long wait for the patch.
Civs are popping up every turn now. This time, it's Capac who shows up. Already at -6 for religion difference and trading with his worst enemy, obiously Willem.
There is an available trade for corn with him. I didn't made the deal since it was my last turn but I suggest to take it. He's probably at war with Willem but I don't think the penalty with the dutch would have too negative an impact.
You can switch to replacable parts and rifling if you think we won't get RP from a trade soon. We need to build some military anyway or demands for tributes would start coming no stop. Next GP coming from the capital. We may be able to finally launch that golden age. Free religion is no brainer I think. Only the capital would loose some the Sistine chapel culture points, the other two are holy cities for other religions and this gives 5 culture pts. Also, depending on how many civs are running merc, we can choose to adopt it too.
Here you go