Hello everyone,
myself being a perfectionist i came up with a "new" way for unit representation for a modpack i call the "map-mod", an early stage looks like this:
"Units" are the biggest problem. The idea ist to symbolize them by tactical symbols:
These units would have an upgrade path:
00 is for units with a technology that dates to the period between 1950 - 1960
01 - 1970
02 - 1980
03 - 1990
and so on. as the years go on they will become stronger, and gain abilities (or loose them).
For example, the Armoured Infantry 04 can't be airdropped by planes/helicopters, the Armoured Infantry 05 can. (like the German "Marder" vehicle and its successor, the "Puma")
I need suggestions for these questions:
1) Main Unit should be the "Brigade", like a contemporary American, British or German one. Problem: Brigades are regulary organized into Divisions, and these have mostly their own troops, additional artillery in the standard case, engineers and so on, mostly organized in own regiments. Should there two Units, Brigade and Regiment? Should there be a Division Unit (a regular Civ-Army Unit) ?
2) A Question that is connected to Question No. 1 is the problem of the integrated units. An Armour Brigade has its own Artillery, or its own Engineers. If i give these abilities to the Brigade Unit, the AI wouldn't use it.
3) How to organize the Navies?
myself being a perfectionist i came up with a "new" way for unit representation for a modpack i call the "map-mod", an early stage looks like this:
"Units" are the biggest problem. The idea ist to symbolize them by tactical symbols:
These units would have an upgrade path:
00 is for units with a technology that dates to the period between 1950 - 1960
01 - 1970
02 - 1980
03 - 1990
and so on. as the years go on they will become stronger, and gain abilities (or loose them).
For example, the Armoured Infantry 04 can't be airdropped by planes/helicopters, the Armoured Infantry 05 can. (like the German "Marder" vehicle and its successor, the "Puma")
I need suggestions for these questions:
1) Main Unit should be the "Brigade", like a contemporary American, British or German one. Problem: Brigades are regulary organized into Divisions, and these have mostly their own troops, additional artillery in the standard case, engineers and so on, mostly organized in own regiments. Should there two Units, Brigade and Regiment? Should there be a Division Unit (a regular Civ-Army Unit) ?
2) A Question that is connected to Question No. 1 is the problem of the integrated units. An Armour Brigade has its own Artillery, or its own Engineers. If i give these abilities to the Brigade Unit, the AI wouldn't use it.
3) How to organize the Navies?