SVN bugs

CivEikka

Warlord
Joined
May 18, 2008
Messages
237
Location
Finland
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I didn't saw any threads related to this so I made one, as I really want to help with this mod (as much as I can due my studies..)

anyways pic related. I updated the svn twice and no difference.

edit: more
 

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I am almost sure there is something wrong with your local version. That would be highly visible if we had it in RI. Perhaps you packed your assets many revisions ago and didn't update them?
 
I am almost sure there is something wrong with your local version. That would be highly visible if we had it in RI. Perhaps you packed your assets many revisions ago and didn't update them?


Updated, but I had to boot my computer before it took effect, go figure.
This one has happened to me in 3.1 aswell: Destroyed the galley but there appears still to be a one square blockade.

edit: Also the canari guard starts with drill 2, but not with drill 1, as I am able to "promote" canari guard with drill 1. Civilipedia says that it starts with the drill 2, so it is working correctly, but I think it should be with drill 1 and with drill 2. (Or is this a feature)?

edit2: Also why is the culture via traderoutes broken?
 

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Interesting. Any special circumstances? Did it go away later?

In general, we didn't change anything with blockades compared to vanilla BtS, so you might have run into some vanilla bug.
 
Interesting. Any special circumstances? Did it go away later?

In general, we didn't change anything with blockades compared to vanilla BtS, so you might have run into some vanilla bug.

The galley was blockading the coast (my vassal couldn't work water tiles), but after killing the galley that remained. Also I had a fair chance of winning that, but I doubt it has nothing to do with the bug.
 
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