Hello,
I'm new here, this is about my 3rd post, and I'll be looking for the Terraform key in about
4 days.
This said, reading some of the comments on this thread makes me realize that
this key thing is somewhat annoying. It wouldn't be a problem if the program
functioned for once and for good, but I see many users having to request new
keys, because they change systems or computers or what else. Why so much
control, mr. Dack?
I read your reasonings. But is this key necessary still? I saw the
userlist of about 60 users. Maybe you could double that number for the next
3 or 4 years if it's posted in the downloads section: gives you approximately 120 users.
Is it a great number? Probably not. Depends on how many hours are put in
the project, but since it is already pretty much finished, why not just release
it with no key and say "no more updates, done with it, thanks for
the poor participation guys, you all suck", (etc...).
You ask elsewhere, what ignorant would just come up here like they have just
learned of Civilization. Well, I heard about Civilization since a few years, and always
promissed myself I would play some day, but then I wanted to play the original
one because that's the one that started all the buzz. Someone also told me
that it could be played relatively quickly.
I read people here who cracked Terraform. That's funny but also tentative.
Because what if in 50 years someone wants to use Terraform (they will
ALWAYS be people who want to try the original Civilization, because as
a videogame it has historical value (won lots of prizes, etc...))?
If the project is left as is they won't have a choice but to crack it.
Why does this key become unusable after many installations?
How does it keep track of the user or his computer?