- Joined
- Apr 11, 2011
- Messages
- 11,902
As I understand it spies will not siphon more than you have when they start
To siphon 1000 you must have had a gigantic amount of gold being produced and spent it all. I agree it should siphon a % of the output of the city each turn rather than a lump sum at the end but it does sound like bad timing and every now and then someone creates a thread like this.
Spies are important as they are really the only simple way to stop a long distance science victory.
It is an interesting one though... maybe placing a gold siphoning spy in every city of a civ that has a CH and watch their civ disintegrate.
To siphon 1000 you must have had a gigantic amount of gold being produced and spent it all. I agree it should siphon a % of the output of the city each turn rather than a lump sum at the end but it does sound like bad timing and every now and then someone creates a thread like this.
Spies are important as they are really the only simple way to stop a long distance science victory.
It is an interesting one though... maybe placing a gold siphoning spy in every city of a civ that has a CH and watch their civ disintegrate.