White Elk
99 > 1
Niice!! Thanks for the info and link!
Another possibility is that we have the same amount of .flc files, but they're longer to incorporate the different emotions.Olorin0222 said:There may be more FLC files as well, since CIV LH's seem to have emotions that Civ3 LH's did not have.
Weasel Op said:Leaderheads are going to be rough.
1 C header file (list of animations)
9-10 .dds textures
8-9 .KF files
2 .KFM files
3 .NIF files
Weasel Op said:Since the map uses square tiles this time, (0,0) is the upper left corner, and (X,Y) is the number of tiles right and down respectively from there. I'm not sure what you mean about what certain portions are.
Weasel Op said:
Does anyone have any specific areas that they would like me to concentrate on? I'll try to update the graphics section tomorrow with what we have figured out so far.
Dale said:Actually be careful here.....
(0,0) is actually bottom-left.
X = shift upwards
Y = shift right
Dale
Weasel Op said:@CK: I'll check it out.