Kiwi Tyrant
Evil Jollification
Pro\Agg would be my least favoured combo out of the meagre trait options that are currently available. I don't care much for the Exp trait also; health bonus is situational and I usually whip any buildings I need fast. The starting part of the game is critical, and you need the appropiate traits to exploit and springboard yourself from the beginning: not playing catch-up and relying on late UU's & UB's and/or pure luck!
*To make the Pro trait better for defending inside your borders (not just inside cities), units could get up to a 20% defence bonus when occupying any tile inside your cutural borders. This way you can fortify units on your special resources to fight pillaging, instead of cowering in the city and getting economically wiped!
*To make the Pro trait better for defending inside your borders (not just inside cities), units could get up to a 20% defence bonus when occupying any tile inside your cutural borders. This way you can fortify units on your special resources to fight pillaging, instead of cowering in the city and getting economically wiped!