Mcfc
Chieftain
werty
Welcome to modding. Feel free to try.I have the global assault map, but every time I play it, as soon as the game starts, It says "You have been defeated". There are no civs on the map, and it makes me go back to the main menu. How do I fix this?
Can you list the changes you made?
I have a few suggestions for the Global Scenario?
Balance Issues:
1) Remove goods factories from some of Italy's cities... Italy should not be able to build a massive airforce or a hundred tanks!! Right now, Italy is wayyyy too powerful...
2) Weaken the Soviet Union a bit; remove goods factories from their Asiatic cities which were not industrialized historically + maybe increase their maintenance costs. Right now, Operation Barbarossa results is doomed to fail.
3) give Finland some sort of defense against USSR... maybe I found this as an issue because I had to play with no Bitter Winter. Can anyone confirm?
Other than this, I think the scenario is amazingly balanced and other 1936 scenarios have no big balance issues at all from my experience.
Other ideas that require modding:
1) Patrol option for ships that allows for passive engagement of nearby targets. As Germany, I can use a fleet of transports to unload a large stack of units to invade England without having any control of the sea. In real life, this fleet would be sunk before it could unload units.
2) What-if mode that is open, but still relies on historical events. See vanilla WWI scenario where alliances were determined, but you could declare war with and make alliances with 3rd party nations.
3) Way to reduce aircraft range in Global to realistic levels while keeping those in Europe/Pacific unchanged. Is this possible apart from creating duplicate units?
I think if at least the few remaining balance issues were sorted out, it would make this amazing scenario even more amazing.