Chimera1804
King
The one problem about 1UPH (1 unit per hex) I see is when bottlenecking a narrow straight of land or a mountain pass. It could be self destructive as well as helpful. Basically, while being able to completely block off the enemy, you're also blocking off your own army and even if all your units move just one hex you're going to be stuck with a hurt unit leading the charge, which, in a 1UPH game is probably not the thing you want to be doing...to prevent this there's gotta be some way to "pass through" your own military...