BalbanesBeoulve
Emperor
- Joined
- Jan 6, 2008
- Messages
- 1,060
So recently i've been enjoying going for late game domination wins fueled by cold hard cash. Just turn off research, and buy yourself an army. Go from last in power to first in a few turns.
So let's discuss this method of victory.
There's 3 civs that this works best with because of their UBs. Mali, England, and America. I think America would be the best choice because they get the biggest gold bonus, and their UU compliments this strategy perfectly. The Navy Seal is a very underrated UU if you don't mind winning late. They can literally take a new city every single turn, and never need to stop to rest with a big enough stack of them and with their march promotion. Unfortunately none of the Americans are financial, though 2 of them are charismatic, and your Navy seals will end up ridiculously leveled.
You can pull this off without the Kremlin, but it helps a ton.
So in my current emperor game I'm going to go for this kind of victory. I'm Ragnar of England. I'm trying to decide when to start my rush. Right now i've got cannons and riflemen, and i'd be up against longbows and maybe muskets, only elizabeth has riflemen right now. I accidentally left tech brokering off from my last game where i was messing around with colonies, so everybody's been teching ridiculously slow for an emperor game. it also helps that i had 3 straight Mauseleum powered golden ages. 45 turns of golden ages pretty much guarantee you a tech lead, though I spent most of that at 20% gold rushbuying infrastructure, so every single city has almost every building. Plus there have been tons of wars. It's a big and small map and I have my own island. Degaulle has his own island, and the other 5 share a big continent.
So my question is, should i start taking over the world now? I'd completely dominate right now, but if i turn off research there's a chance people might catch up and get to infantry before i win.
I could also tech to infantry and artillery. The plus side of that is that the next upgrade doesn't come around for a long time. We're talking centuries before mechanized infantry come around. If they ever get tanks i wouldn't have them, but at least i'd have anti-tanks. And i'd only need to tech artillery, corporation, and assembly line and i'm there. only 3 techs. So i'm leaning towards that.
The last choice is waiting a long time and teching to industralism, flight, and radio and taking over the world with tanks and bombers. At worst i'll fight infantry, and defending infantry will get slaughtered by bombers and tanks. The game will end later, but the actual fighting stage of the game will definitely go by faster. on the plus side being able to fly in reinforcements instead of shipping them by boat will be a huge convenience. But this is a lot of extra techs over just Artillery and infantry. Railroad, combustion, electricity, flight, radio, and industrialism.
Which should i choose?
So let's discuss this method of victory.
There's 3 civs that this works best with because of their UBs. Mali, England, and America. I think America would be the best choice because they get the biggest gold bonus, and their UU compliments this strategy perfectly. The Navy Seal is a very underrated UU if you don't mind winning late. They can literally take a new city every single turn, and never need to stop to rest with a big enough stack of them and with their march promotion. Unfortunately none of the Americans are financial, though 2 of them are charismatic, and your Navy seals will end up ridiculously leveled.
You can pull this off without the Kremlin, but it helps a ton.
So in my current emperor game I'm going to go for this kind of victory. I'm Ragnar of England. I'm trying to decide when to start my rush. Right now i've got cannons and riflemen, and i'd be up against longbows and maybe muskets, only elizabeth has riflemen right now. I accidentally left tech brokering off from my last game where i was messing around with colonies, so everybody's been teching ridiculously slow for an emperor game. it also helps that i had 3 straight Mauseleum powered golden ages. 45 turns of golden ages pretty much guarantee you a tech lead, though I spent most of that at 20% gold rushbuying infrastructure, so every single city has almost every building. Plus there have been tons of wars. It's a big and small map and I have my own island. Degaulle has his own island, and the other 5 share a big continent.
So my question is, should i start taking over the world now? I'd completely dominate right now, but if i turn off research there's a chance people might catch up and get to infantry before i win.
I could also tech to infantry and artillery. The plus side of that is that the next upgrade doesn't come around for a long time. We're talking centuries before mechanized infantry come around. If they ever get tanks i wouldn't have them, but at least i'd have anti-tanks. And i'd only need to tech artillery, corporation, and assembly line and i'm there. only 3 techs. So i'm leaning towards that.
The last choice is waiting a long time and teching to industralism, flight, and radio and taking over the world with tanks and bombers. At worst i'll fight infantry, and defending infantry will get slaughtered by bombers and tanks. The game will end later, but the actual fighting stage of the game will definitely go by faster. on the plus side being able to fly in reinforcements instead of shipping them by boat will be a huge convenience. But this is a lot of extra techs over just Artillery and infantry. Railroad, combustion, electricity, flight, radio, and industrialism.
Which should i choose?