Derek Brown
Chieftain
I had these thoughts while walking today. I've played about 15 games in full - maybe around 1,200 hours. A preface is that I still find WTP to be unbelievable and very much looking forward to V4 "New Hope" - extremely grateful to the people that have invested so much time for players. In fact I think these thoughts would work well with New Hope's heavy emphasis on economy.
As a player of Revolutionary / Gigantic mode, I find I have to conquer the whole map to prevent another nation from winning WOI first (unless you aim for a quick go around 1650). So once you conquer your first European, the game is pretty much over even though you still have a long ways to go - you'll just snowball your way into being an industrial power. Which is unfortunate because I'd rather focus more on trade / economics than military for early & mid game. I was thinking today, what if the game was tuned so that you're hanging on to your land by your fingernails trying to scratch a living and not have the natives turn against you, a military is expensive and cannot be developed without economic growth first, privateers/pirates are always a thorn on your side, and it is difficult to win by conquering other Europeans. Please hear out this proposal:
1. Military upkeep, which has been discussed before, but it needs to be expensive to keep a standing army. Town guards excluded - they are more a police force funded by the city. This helps with the late game money problem as once you are a growing economic power you'll then invest in military that you can afford
2. Camp fires way less likely to offer military units, more likely to offer indentured servants, missionaries, free colonists, and maybe an easy native convert that readily wants to join
3. Since you will be militarily weak for a long time, can go up to +8 for Natives for trade relations, delaying and maybe in some cases preventing having to just wipe them out. To counterbalance this, over time the trade benefit dies off, so you need to regularly trade to keep that relationship going
4. Natives that are far away from you don't offer slaves / mercenaries, but ones that are close in proximity do, increasing the importance of good relationships since you can't just buy them from any tribe
5. Europeans are more willing to trade smaller / newer settlements with you in order to help you peacefully clean up messy boundaries, since right now that requires a war to create a contiguous realm. To me this would represent negotiating over territories and dividing the map in a forward thinking manner as ambitious powers would do. After a certain point of city size this willingness would drop off fast, so it would be more about trading claims / tiny settlements rather than medium/large cities.
6. Europeans will avoid settling cities 'on top of you' - although I don't have a specific mechanism. Maybe avoid or at least having a lower preference for settling closer to your capital than their capital.
7. Military units need a transport loaded with food to travel with them to carry supplies outside of your territory or they will suffer penalties. Native mercenaries & rangers can forage without the supplies. Military units will consume same amount of food as people in a city whenever they're in any of the squares owned by a city unless they eat from their supply transport
8. Transports can hold more slots but are subject to same total storage limits
9. You are more easily seen as a warmonger by Natives and Euros for starting wars, risking turning everyone against you, especially the natives who would be more threatened by it whereas Europeans may be a little more expecting of it
10. Ideally you'd be able to engage in 1 or 2 small/medium wars before WOI, these could still be driven off the King's event, the Europeans declaring war on you, etc. Their King will threaten to intervene if you you take too much territory, with the intervention occuring earlier if you are the one who declared the war
11. Custom house percentage lower so that you're still incentivized to have to build transport ships and get the goods to Europe
Anyway, these may or may not amount to a way of playing that people prefer, and either way I look forward to trying out all of the new improvements underway, so thanks again!
As a player of Revolutionary / Gigantic mode, I find I have to conquer the whole map to prevent another nation from winning WOI first (unless you aim for a quick go around 1650). So once you conquer your first European, the game is pretty much over even though you still have a long ways to go - you'll just snowball your way into being an industrial power. Which is unfortunate because I'd rather focus more on trade / economics than military for early & mid game. I was thinking today, what if the game was tuned so that you're hanging on to your land by your fingernails trying to scratch a living and not have the natives turn against you, a military is expensive and cannot be developed without economic growth first, privateers/pirates are always a thorn on your side, and it is difficult to win by conquering other Europeans. Please hear out this proposal:
1. Military upkeep, which has been discussed before, but it needs to be expensive to keep a standing army. Town guards excluded - they are more a police force funded by the city. This helps with the late game money problem as once you are a growing economic power you'll then invest in military that you can afford
2. Camp fires way less likely to offer military units, more likely to offer indentured servants, missionaries, free colonists, and maybe an easy native convert that readily wants to join
3. Since you will be militarily weak for a long time, can go up to +8 for Natives for trade relations, delaying and maybe in some cases preventing having to just wipe them out. To counterbalance this, over time the trade benefit dies off, so you need to regularly trade to keep that relationship going
4. Natives that are far away from you don't offer slaves / mercenaries, but ones that are close in proximity do, increasing the importance of good relationships since you can't just buy them from any tribe
5. Europeans are more willing to trade smaller / newer settlements with you in order to help you peacefully clean up messy boundaries, since right now that requires a war to create a contiguous realm. To me this would represent negotiating over territories and dividing the map in a forward thinking manner as ambitious powers would do. After a certain point of city size this willingness would drop off fast, so it would be more about trading claims / tiny settlements rather than medium/large cities.
6. Europeans will avoid settling cities 'on top of you' - although I don't have a specific mechanism. Maybe avoid or at least having a lower preference for settling closer to your capital than their capital.
7. Military units need a transport loaded with food to travel with them to carry supplies outside of your territory or they will suffer penalties. Native mercenaries & rangers can forage without the supplies. Military units will consume same amount of food as people in a city whenever they're in any of the squares owned by a city unless they eat from their supply transport
8. Transports can hold more slots but are subject to same total storage limits
9. You are more easily seen as a warmonger by Natives and Euros for starting wars, risking turning everyone against you, especially the natives who would be more threatened by it whereas Europeans may be a little more expecting of it
10. Ideally you'd be able to engage in 1 or 2 small/medium wars before WOI, these could still be driven off the King's event, the Europeans declaring war on you, etc. Their King will threaten to intervene if you you take too much territory, with the intervention occuring earlier if you are the one who declared the war
11. Custom house percentage lower so that you're still incentivized to have to build transport ships and get the goods to Europe
Anyway, these may or may not amount to a way of playing that people prefer, and either way I look forward to trying out all of the new improvements underway, so thanks again!