Hmmm, I wonder how every other mainstream review missed these valid concerns?
http://www.1up.com/do/reviewPage?cId=3181540&p=1
http://www.1up.com/do/reviewPage?cId=3181540&p=1
Never happens to me.game cheats in your favor in combat;
Perhaps this is relevant:
http://www.neoseeker.com/news/14323-civilization-v-developer-firaxis-loses-20-staff/
I suspect this lay-offs was ordered by their superiors back in New York (where Firaxis's owner Take-Two Interactive is headquartered) most likely because Take-Two were still suffering from losses. I remember reading news about their poor profit condition so often from GameSpot, despite their slate of blockbuster hits like Sid Meier's Civilization franchise, Rockstar North's Grand Theft Auto franchise, etc. Looks like they were forced to make pretty deep cuts, even into QA Department, this time around. I'm sure Firaxis isn't the only TT2 subsidiary to suffer this, though.Perhaps this is relevant:
http://www.neoseeker.com/news/14323-civilization-v-developer-firaxis-loses-20-staff/
I often wonder what kind of backscratching goes on with some of those websites devouted to reviewing games and the developers of said games.
I suspect this lay-offs was ordered by their superiors back in New York (where Firaxis's owner Take-Two Interactive is headquartered) most likely because Take-Two were still suffering from losses. I remember reading news about their poor profit condition so often from GameSpot, despite their slate of blockbuster hits like Sid Meier's Civilization franchise, Rockstar North's Grand Theft Auto franchise, etc. Looks like they were forced to make pretty deep cuts, even into QA Department, this time around. I'm sure Firaxis isn't the only TT2 subsidiary to suffer this, though.
You make a few good points which I wholeheartedly agree with. I think that AI are probably the most difficult and challenging aspect to program and that the new tactical combat system will take some time getting used to when adapting AI programming to it. Certainly, AI has pulled off some moves in Civ5 that I didn't expect from them sometimes in game.I think he makes a lot of valid points about the AI. However, I think the rating of C was far too harsh.
The AI in Civ (1,2,3 and 4) has always been pretty dumb, so I was not expecting Skynet...
However, in some of the games I've played the AI has made some great moves and earlier on, even on Warlord, surprised me with a pre-emptive attack that had me scrambling.
I commend Tom Chick for speaking his mind, but I am having so much fun playing Civ V right now, (Currently Steam tells me I'm at 48 hours played - by the way LOVE the Civ Achievements - they're FUN!) I feel bad for anyone who is really disappointed by the game... and here's the real deal, it's only going to get better.
*shrug*