- Rename "Coptic Christianity" to "Oriental Orthodoxy" -- the Civilopedia uses the latter term, plus "Coptic" seems to refer to the Egyptian rather than the Ethiopian branch of Oriental Orthodoxy
I changed it primarily because people constantly get confused that Oriental Orthodoxy, which technically means 'eastern Orthodoxy', isn't the same thing as 'Eastern Orthodoxy'.
Ethiopia's branch only became hierarchically independent in 1950, which means for most of its history (and for while Haile Selassie ruled) Ethiopia was still officially 'Coptic Orthodox'. Also, Oriental Orthodoxy originated from the Coptic Church and, while all the branches have an independent hierarchy, most still recognize the pope of Alexandria. So it's still technically correct, though less common today, to use Coptic to refer to Oriental Orthodoxy as a whole. (In the same way a country can be Roman Catholic without being Roman).
I figured it would be less confusing nomenclature than the whole Oriental = eastern thing, especially as the base game mistakenly labels Ethiopia as Eastern Orthodox.
I can also use Miaphysitism, (they are known as the Miaphysite Churches, as Miaphysitism is one of their primary beliefs). However, I figured a) most people wouldn't recognize the word, and b) if they didn't look it up or in the civlopedia they probably wouldn't even think Miaphysitism was a denomination of Christianity in the game.
- Rename "Roman Catholicism" to "Catholicism" -- shorter, and no change from the unmodded game
I second that. Easier to follow.
I didn't even realize the unmodded game called it "Catholicism". My TXT_KEYS were copied from the original Into the Renaissance scenario which called it "Roman Catholicism". I'll have it match the base game in the next update. (Though 'Catholicism' is also used by other denominations besides Roman Catholicism, so it is technically less correct, but the real world also doesn't have Augustus as your neighbor founding 'Roman' Hellenism or 'Roman' Judaism or whatever).
- For the upcoming update to "Preferred Religions", consider to add (or rather not to remove) Sikhism -- you also didn't remove Judaism which has less followers than Sikishm
That was done in the original to keep the number of added religions even to the number of official religions (so I wouldn't suddenly have added more religions than what was left in the base game in a mod that was meant to cut down on the number of religions). Judaism was kept over Sikhism because it was more likely to be used by a civ mod than Sikishm. The original concern is not an issue with the BNW version as I need to add Zulu religion to the preferred mod anyway, so Sikhism wouldn't be cut.