kristopherb
Protective/Charismatic
ive played civ for sometime came up with this guide about traits
protective
free drill1,citygar1
cut price walls,castles
summary
protective is players who are "new to civ" its gives a added bonus to defending .if you are planing to knock up the difficulty for the first time i recomend protective.this trait is also a great war mongering triat,why it means you dont need as many units defending a city.
free promotions
early on if dont plan to go war you can skip barracks(add them in later)if you do you find a 2 citygar2 drill1 archer in every city a hand.couple this with charismatic city gar3 drill1 archers and guns(inc redcoats).in most cities (if impleameted correct)
cut price walls & castles
if you need to defend quickly this is extremly useful add this to city2 drill1 longbow/crossbows it will a stack of 8 units to wipe the defenders out (if not bomarded)but if they do bombard you have to to send a large amry to wipe them out.
charismatic
+1 happiness per city
-25% XP needed for unit promotions
+1 happiness from Monument, Broadcast Tower
the trait is more of all rounder than a warmonger.even trough the trait is a good waring trait because it can go on for longer
+1 happiness per city
works from start so aim for health resoures,corn .the war will be less in all cities inc captured cities .also you have a larger chance of "we love the x day"
-25% XP needed for unit promotions
faster promos to all units mounted try to exploit this by making loads of ggs and biulding great wall.
+1 happiness from Monument, Broadcast Tower
these biulding s are the ones which can be given free so expoit this by biulding stonehenge,effeil tower the building are quite good(with out the bonus) so dont down heartened if yo ulose the wonder race.
protective
free drill1,citygar1
cut price walls,castles
summary
protective is players who are "new to civ" its gives a added bonus to defending .if you are planing to knock up the difficulty for the first time i recomend protective.this trait is also a great war mongering triat,why it means you dont need as many units defending a city.
free promotions
early on if dont plan to go war you can skip barracks(add them in later)if you do you find a 2 citygar2 drill1 archer in every city a hand.couple this with charismatic city gar3 drill1 archers and guns(inc redcoats).in most cities (if impleameted correct)
cut price walls & castles
if you need to defend quickly this is extremly useful add this to city2 drill1 longbow/crossbows it will a stack of 8 units to wipe the defenders out (if not bomarded)but if they do bombard you have to to send a large amry to wipe them out.
charismatic
+1 happiness per city
-25% XP needed for unit promotions
+1 happiness from Monument, Broadcast Tower
the trait is more of all rounder than a warmonger.even trough the trait is a good waring trait because it can go on for longer
+1 happiness per city
works from start so aim for health resoures,corn .the war will be less in all cities inc captured cities .also you have a larger chance of "we love the x day"
-25% XP needed for unit promotions
faster promos to all units mounted try to exploit this by making loads of ggs and biulding great wall.
+1 happiness from Monument, Broadcast Tower
these biulding s are the ones which can be given free so expoit this by biulding stonehenge,effeil tower the building are quite good(with out the bonus) so dont down heartened if yo ulose the wonder race.