This keeps happening, and I have no idea why.
Quick look at the code for SQL:
Code:
DELETE FROM Leader_Traits WHERE LeaderType = 'LEADER_THEODORA';
INSERT INTO Leader_Traits
(LeaderType, TraitType)
VALUES ('LEADER_THEODORA', 'TRAIT_GPUZ_BYZANTINE');
INSERT OR REPLACE INTO Traits
(Type, Description, ShortDescription, BonusReligiousBelief)
VALUES ('TRAIT_GPUZ_BYZANTINE', 'TXT_KEY_TRAIT_GPUZ_BYZANTINE', 'TXT_KEY_TRAIT_GPUZ_BYZANTINE_SHORT', '1' );
--================================================================================================
INSERT INTO Trait_ImprovementYieldChanges
(TraitType, ImprovementType, YieldType, Yield)
VALUES ('TRAIT_GPUZ_BYZANTINE', 'IMPROVEMENT_FORT', 'YIELD_FAITH', '2' );
INSERT INTO Trait_ImprovementYieldChanges
(TraitType, ImprovementType, YieldType, Yield)
VALUES ('TRAIT_GPUZ_BYZANTINE', 'IMPROVEMENT_FORT', 'YIELD_PRODUCTION', '1' );
INSERT INTO Trait_ImprovementYieldChanges
(TraitType, ImprovementType, YieldType, Yield)
VALUES ('TRAIT_GPUZ_BYZANTINE', 'IMPROVEMENT_FORT', 'YIELD_FOOD', '1' );
And the XML that is the Game Text:
Code:
<GameData>
<Traits>
<Language_en_US>
<Row Tag="TXT_KEY_TRAIT_GPUZ_BYZANTINE">
<Text>Choose one more Belief than normal when you found a Religion. Units within 2 tiles of a Fort gain +10% Combat Strength. Forts give +1 [ICON_FOOD] Food, +1 [ICON_PRODUCTION] Production and +2 [ICON_PEACE] Faith.</Text>
</Row>
<Row Tag="TXT_KEY_TRAIT_GPUZ_BYZANTINE_SHORT">
<Text>Enhanced Patriarchate of Constantinople</Text>
</Row>
</Language_en_US>
</Traits>
</GameData>