Right, I will sort this combat out tomorrow night(GMT). You have until then to change orders due to peace treaties etc.
After this, I will be changing the system(yet again
). I know it's hard to keep up, but I'm trying to refine the NES as I go along.
Anyway, now buys for the week ahead will still have to be in on Saturday or Sunday.
Due to trade embargoes no longer existing, your salary will always be 100 gold unless you have extra territory, in which case I will have told you how valuable it is, or you have lost territory, in which case I will have told you how much you lost.
Orders will now be given out at any time during the week, and finally, on Wednesday nights, combat will be resolved. There will be no combat resolution on Sat/Sun, and orders will be allowed at all times.
This is to make the game more free-flowing.
Skirmish attacks are still included, but trade embargoes are to be got rid of, as they're too damned hard to keep track of(pity me, I'm overworked
)
But to make a more deadly way of threatening a nation, the hydrogen bomb will be introduced. They cost 100 gold, but will wipe between 0% and 50%(on average, 25%) of the enemy hit's salary away for that turn. Hydrogen bomb attacks must be declared before Wed., and will be resolved on Wednesday with other combat. Then I will tell the hit nation how much they have lost.
A cheaper version, so that smaller nations have some defence, will be the atom bomb. These cost 50 gold, and do between 0 and 25% salary damage.
Thoughts?
Please don't condemn me for removing trade embargoes, and the second combat, have pity on a hard working soul!
Nemesis