Everkane
Valar Morghulis
Hi,
I've created this thread to ask you people some simple question.
I made a civilization for me to play because I did not want to go persians over and over and ind/sci works better for my kind of playing. Ok, I went all the way to customize city names, leaders, etc, all the basic stuff, nothing really special.
The thing is I made a unique unit for this civ based on Swordman, like romans legionaire, gallics from celts or immortals from persians. They all have 7 points at their status (3/3/1 for legionaires, 3/2/2 for gallics and 4/2/1 for immortals) then I went for 5/1/1 in this unit.
They are very hard to start a war for territory domination because they can't defend the cities they conquest with only 1 point in def, and very slow to walk through enemy's territory due the only 1 point in mov, which makes them really easy to be surrounded and even attacked by warriors and bowmen and falling like flies.
Although all of this, when they attack, at that point of the game (only with iron resource needed and 40 shield to create them), it's almost impossible to make a defense against a unit with 5 points in attack. They destroy every city when they attack because the spearmen can't handle them at all and that's all they got at that point.
My question is, are they trully unbalanced like I think they are or it's ok because they are full of weak points? I can't put 4/2/1 on them because they would be just like immortals and it would be very silly, and immortals theirselves are really strong when they attack and besides they can keep a town or handle attacks at enemy's territory due their 2 points in def, which my units can't.
So, is 5/1/1 iron required 40 shield unbalanced or it's ok? I don't want to feel like I'm cheating somehow, but like I said, all of the iron required unique units are already created and I really don't know what to do if it's really unbalanced.
I've created this thread to ask you people some simple question.
I made a civilization for me to play because I did not want to go persians over and over and ind/sci works better for my kind of playing. Ok, I went all the way to customize city names, leaders, etc, all the basic stuff, nothing really special.
The thing is I made a unique unit for this civ based on Swordman, like romans legionaire, gallics from celts or immortals from persians. They all have 7 points at their status (3/3/1 for legionaires, 3/2/2 for gallics and 4/2/1 for immortals) then I went for 5/1/1 in this unit.
They are very hard to start a war for territory domination because they can't defend the cities they conquest with only 1 point in def, and very slow to walk through enemy's territory due the only 1 point in mov, which makes them really easy to be surrounded and even attacked by warriors and bowmen and falling like flies.
Although all of this, when they attack, at that point of the game (only with iron resource needed and 40 shield to create them), it's almost impossible to make a defense against a unit with 5 points in attack. They destroy every city when they attack because the spearmen can't handle them at all and that's all they got at that point.
My question is, are they trully unbalanced like I think they are or it's ok because they are full of weak points? I can't put 4/2/1 on them because they would be just like immortals and it would be very silly, and immortals theirselves are really strong when they attack and besides they can keep a town or handle attacks at enemy's territory due their 2 points in def, which my units can't.
So, is 5/1/1 iron required 40 shield unbalanced or it's ok? I don't want to feel like I'm cheating somehow, but like I said, all of the iron required unique units are already created and I really don't know what to do if it's really unbalanced.