Loderingo
Warlord
In January 2018 I did a post looking at the number of people who have won the game from the Steam global achievement stats. I thought it would be a good time to review 14 months later and see what has changed:
Victory by difficulty
Mar 2019 (Jan 2018)
Settler or higher – 41.8% (39.3%)
Chieftain or higher – 35.9% (34.3%)
Warlord or higher – 33.2% (31.7%)
Prince or higher – 29.8% (28.3%)
King or higher – 14.3% (13.6%)
Emperor or higher – 8.5% (8.0%)
Immortal or higher – 5.7% (5.4%)
Deity – 4.7% (4.5%)
So the % completing the game has increased for all difficulty levels but only by 0.2% at Deity. The overall increase suggests that either some of the original purchasers have come back to the game or that new purchasers have been more dedicated to playing it.
It is worth noting that the highest % achievement for having 6 improvements has increased from 81.1% to 85.4%. Although that’s still 15% of purchasers who have never even properly played the game.
Victory by type
Mar 2019 (Jan 2018)
Culture – 22.6% (21.5%)
Science – 21.9% (19.5%)
Domination – 21.2% (18.3%)
Religion – 9.7% (8.7%)
Diplomacy – 1.3%
Science and Domination have both increased and have closed the gap on Culture. Still fewer than 10% have won a religious victory
Original civs
Mar 2019 (Jan 2018)
Rome – 11.0% (10.8%)
Germany – 9.4% (8.7%)
America – 8.4% (8.0%)
China – 8.1% (7.3%)
Sumeria – 7.3% (6.3%)
Egypt – 7.0% (6.3%)
Japan – 7.0% (6.8%)
Russia – 6.7% (6.3%)
Victoria – 6.2% (5.8%)
Catherine – 6.1% (5.7%)
Kongo – 5.2% (5.0%)
Scythia – 5.2% (5.2%)
Aztec – 5.1% (4.7%)
Gorgo – 5.0% (4.7%)
Pericles – 4.9% (4.4%)
Arabia – 4.4% (4.3%)
Norway – 4.1% (3.9%)
Brazil – 4.0% (3.7%)
Gandhi – 3.5% (3.5%)
Spain – 3.4% (3.2%)
All of the original civs have seen their victory % increase except for Scythia and Gandhi. The civs seeing the biggest increases in victory % are Sumeria and China. The more religious focused civs still tend to languish near the bottom.
DLC civs
Mar 2019 (Jan 2018)
Australia – 3.7% (2.8%)
Macedon – 2.4% (1.7%)
Poland – 2.2% (1.9%)
Nubia – 2.1% (1.4%)
Persia – 1.8% (1.3%)
Indonesia – 1.4% (0.6%)
Khmer – 1.0% (0.5%)
Australia has seen its victory % increase the most and has now gone past Gandhi and Spain
Rise and Fall civs
Korea – 3.1%
Cree – 2.1%
Netherlands – 1.8%
Scotland – 1.8%
Mongolia – 1.5%
Zulu – 1.2%
Mapuche – 0.9%
Georgia – 0.8%
Chandragupta – 0.7%
There’s quite a wide range for the R&F civs. Korea has almost caught up with Spain but Mapuche and Georgia have poor win %s. India could do with some love from the devs as it rates poorly with both leaders!
Gathering Storm civs
Eleanor – 0.9%
Inca – 0.8%
Sweden – 0.8%
Maori – 0.8%
Canada – 0.6%
Hungary – 0.5%
Mali – 0.5%
Phoenicia – 0.5%
Ottomans – 0.5%
A month on from launch, all the GS civs have reasonable win %s and look set to overtake the weakest R&F civs in the near future. It shouldn’t be too surprising that Eleanor is coming out on top as she has one achievement for both England and France. Canada has a reasonable win % despite being seen as a weak civ.
It seems to me that GS is probably doing better than R&F as an expansion.
Adding up the win % for each leader, I make it that of the 40% who have won the game it works out at on average about 3 wins each! Looking at my own stats I have played 333 hours and have 7 actual wins (although obviously quite a few games not finished).
The highest scenario win % is 1.2% for Stanislaw Potocki in Jadwiga’s legacy
Victory by difficulty
Mar 2019 (Jan 2018)
Settler or higher – 41.8% (39.3%)
Chieftain or higher – 35.9% (34.3%)
Warlord or higher – 33.2% (31.7%)
Prince or higher – 29.8% (28.3%)
King or higher – 14.3% (13.6%)
Emperor or higher – 8.5% (8.0%)
Immortal or higher – 5.7% (5.4%)
Deity – 4.7% (4.5%)
So the % completing the game has increased for all difficulty levels but only by 0.2% at Deity. The overall increase suggests that either some of the original purchasers have come back to the game or that new purchasers have been more dedicated to playing it.
It is worth noting that the highest % achievement for having 6 improvements has increased from 81.1% to 85.4%. Although that’s still 15% of purchasers who have never even properly played the game.
Victory by type
Mar 2019 (Jan 2018)
Culture – 22.6% (21.5%)
Science – 21.9% (19.5%)
Domination – 21.2% (18.3%)
Religion – 9.7% (8.7%)
Diplomacy – 1.3%
Science and Domination have both increased and have closed the gap on Culture. Still fewer than 10% have won a religious victory
Original civs
Mar 2019 (Jan 2018)
Rome – 11.0% (10.8%)
Germany – 9.4% (8.7%)
America – 8.4% (8.0%)
China – 8.1% (7.3%)
Sumeria – 7.3% (6.3%)
Egypt – 7.0% (6.3%)
Japan – 7.0% (6.8%)
Russia – 6.7% (6.3%)
Victoria – 6.2% (5.8%)
Catherine – 6.1% (5.7%)
Kongo – 5.2% (5.0%)
Scythia – 5.2% (5.2%)
Aztec – 5.1% (4.7%)
Gorgo – 5.0% (4.7%)
Pericles – 4.9% (4.4%)
Arabia – 4.4% (4.3%)
Norway – 4.1% (3.9%)
Brazil – 4.0% (3.7%)
Gandhi – 3.5% (3.5%)
Spain – 3.4% (3.2%)
All of the original civs have seen their victory % increase except for Scythia and Gandhi. The civs seeing the biggest increases in victory % are Sumeria and China. The more religious focused civs still tend to languish near the bottom.
DLC civs
Mar 2019 (Jan 2018)
Australia – 3.7% (2.8%)
Macedon – 2.4% (1.7%)
Poland – 2.2% (1.9%)
Nubia – 2.1% (1.4%)
Persia – 1.8% (1.3%)
Indonesia – 1.4% (0.6%)
Khmer – 1.0% (0.5%)
Australia has seen its victory % increase the most and has now gone past Gandhi and Spain
Rise and Fall civs
Korea – 3.1%
Cree – 2.1%
Netherlands – 1.8%
Scotland – 1.8%
Mongolia – 1.5%
Zulu – 1.2%
Mapuche – 0.9%
Georgia – 0.8%
Chandragupta – 0.7%
There’s quite a wide range for the R&F civs. Korea has almost caught up with Spain but Mapuche and Georgia have poor win %s. India could do with some love from the devs as it rates poorly with both leaders!
Gathering Storm civs
Eleanor – 0.9%
Inca – 0.8%
Sweden – 0.8%
Maori – 0.8%
Canada – 0.6%
Hungary – 0.5%
Mali – 0.5%
Phoenicia – 0.5%
Ottomans – 0.5%
A month on from launch, all the GS civs have reasonable win %s and look set to overtake the weakest R&F civs in the near future. It shouldn’t be too surprising that Eleanor is coming out on top as she has one achievement for both England and France. Canada has a reasonable win % despite being seen as a weak civ.
It seems to me that GS is probably doing better than R&F as an expansion.
Adding up the win % for each leader, I make it that of the 40% who have won the game it works out at on average about 3 wins each! Looking at my own stats I have played 333 hours and have 7 actual wins (although obviously quite a few games not finished).
The highest scenario win % is 1.2% for Stanislaw Potocki in Jadwiga’s legacy