bengalryan9
King
- Joined
- Nov 13, 2018
- Messages
- 990
Which civs do you think are currently underrated in terms of how people view them in Civ 6, and why do you think so?
Probably India. They don't know how strong varu are.
I remember before release, I thought Brazil sounded super awesome. But in reality, I always have a really hard time pulling off a great game with them. Jungle starts only seem manageable if you chop the jungles, which obviously works counter to Brazil's gameplay. And if you want to use the unique Entertainment industry and the projects, it means forfeiting building other districts and using those adjacency bonuses and great person points the flat districts would give. I think Brazil was hit harder than most civs by the change that made unique districts count against the city limit.I'm currently playing a game as Brazil and was kind of shocked at how good they are (they never seem to come up in conversation around here), so that's what lead me to create this thread.
I remember before release, I thought Brazil sounded super awesome. But in reality, I always have a really hard time pulling off a great game with them. Jungle starts only seem manageable if you chop the jungles, which obviously works counter to Brazil's gameplay. And if you want to use the unique Entertainment industry and the projects, it means forfeiting building other districts and using those adjacency bonuses and great person points the flat districts would give. I think Brazil was hit harder than most civs by the change that made unique districts count against the city limit.
Although come to think of it, maybe they also suffer because I use a mod that makes jungles work more like in Civ5, so instead of the additive yields from Civ6, they just give flat yields like in Civ5.
I've always like Cleo, but this is just so nice. Especially since playing I just played a game where my government plaza, best campus, and best IZ all got plundered again exactly the turn after I'd finished repairing the damage from the last thousand year flood.Iteru: You dont need dams, and can safely place districts on floodplains. Perhaps a bit situational, but you will miss it when your beautiful IZ, aqueduct, and other stuff get wrecked 4 turns before completing the dam..
OOF. I feel your pain. Its one of the things I appreciate most when playing with her. I can happily ignore that aspect of the game and still reap the benefits. My villagers must have muddy feet all day, but they dont seem too bothered and somehow always manage to stay afloat.I've always like Cleo, but this is just so nice. Especially since playing I just played a game where my government plaza, best campus, and best IZ all got plundered again exactly the turn after I'd finished repairing the damage from the last thousand year flood.
Oh right, I also removed those in a mod. Maybe I have an unconscious bias against Brazil?Brasil also benefited from changes like obviously the saw mills on jungles.
And that gives you more tourism and DF, and this creates a feedback loop... I haven't thought about it in such a way, the only time when I took appeal into account after GS(guess I was just being unlucky with potential seaside resort spots - it was all plains hills mostly), was when I played as Australia. In that game I also rushed City Parks and found out that they have a Games and Recreation requirement...Suffers from one-trick-pony syndrome though and unlike Korea isn't even a particularly incredible trick...
2) Ghandi's India.
Dharma is so crazy underrated. This is free +2/+3 ammenities per city. Sometimes more with careful missionary play (and missionaries have more charges).
Everyone rate India through Varu power, but Dharma, Dharma, Dharma! It is so crazy good and underrated!
China. Build wonders early, more builder charges, 17% bonus on any tech or policy with Eureka and Inspiration.