Dreadnaught
Chieftain
In civ II there was a unit charateristic that enabled a unit to increase it defense by 50% agianst a unit with a movement facotr greater than two.
I think that There should also be the reverse. There should be a characteristic thatt a unit can double it defense agianst a unit with a move ment factor of one. It would be great for units like machinguns and pillboxes, or catapults and artillery. (stuff that good agianst slow moving soft targets).
I don't know if it is going to be incorporated or not, but this is a MUST for realist game play.
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"It is well that war is so terrible-we should grow too fond of it."
-Gen. Robert E. Lee, 1863
I think that There should also be the reverse. There should be a characteristic thatt a unit can double it defense agianst a unit with a move ment factor of one. It would be great for units like machinguns and pillboxes, or catapults and artillery. (stuff that good agianst slow moving soft targets).
I don't know if it is going to be incorporated or not, but this is a MUST for realist game play.
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"It is well that war is so terrible-we should grow too fond of it."
-Gen. Robert E. Lee, 1863