Unit requests thread

Leoreth,
I anyway tried to do something with the vanilla great merchant; alas, I had to surrender, it is out of my reach... Some KFM specialists here are probably able to do something.
Here's the best result I can give. I put the coastal gun I found in the RI file art I have on the back of the vanilla camel archer, and changed the archer FX for the cannon one. It may do the job for a time. I haven't tested it in vivo, it seems to work fine in Nifskope. Just let me know.
I have now tested the unit. First it seems to work, but during the attack animations, the game crashed.
 
I tried it again and came to the same result. Moving animation is no problem, but when the Zamburak attack, the game crashes.
 
I found the problem!
You removed the "CamelArcher-Weapons", but this string was part of the stringpallet from "arabiacamelarcher_md_strikea.kf". I could not remove it here (I dont know, why), but after I added them again, it worked fine. :)
 
I found the problem!
You removed the "CamelArcher-Weapons", but this string was part of the stringpallet from "arabiacamelarcher_md_strikea.kf". I could not remove it here (I dont know, why), but after I added them again, it worked fine. :)
I had posted this one six monthes ago, and honestly, I don't remember how I proceeded.
Glad to know you solved it by yourself.
 
Top Bottom