gwendoline
Prince
Quick update with sound
From this list I can say again what I'll do for sure are Puma IFV, VBCI, Dardo, Pizarro and Ulan, PBV 301 or 302. LAV-300/600, Scorpion, Panhard VCR are possible, but not so important.
And more trucks ahead, btw.
Perhaps the Puma IFV could be made to join these latest Leopards on the battlefield.
Have you seen these great future combat vehicles ???
You might get the urge to create one or two ???
http://en.wikipedia.org/wiki/Future_Combat_Systems_Manned_Ground_Vehicles
do you have a Namer APC model?
They also need some great IFV to fire on, like the VBCI,Dardo,Pizarro.
Sure. Why not?
View attachment 379592
Now that IFV gives the germans something to match the US Bradley or Russian BMP-3.
I don't think he's made a Bradley yet. Right now I'm using the striker units in their place, but the heavy US units (Bradley, Abrams, and MLRS) are probably the biggest holes in my scenario since they're used so extensively. I assume most people are just using the old units from other artists, but gwens units are so good I can't bring myself to mix them very often.
the camo pattern is technically completly authentic - the problem is the overall quite dark color while showing so much detail in the small Image size.
When I remenber correctly, Wyrmshadow had the same kind of Trouble with the wood-camo on his Bundeswehr units. His approach was a general "brightning" of the Palette, so it had a very little bit of a too bright Photograph - but it worked quite well. Maybe you could try it like this?
Puma looks great, and thanks for including both camo patterns! I prefer the Bundeswehr camo to the urban one, but agree with Digmuc that it could be a little lighter.
That's the problem I have with some my units, not only Bundeswehr and camouflaged. Trying to match them with others I'm balancing on the 'edge of darkness', and sometimes I notice too late they're too dark.
Palette manipulations might work in increasing/decreasing a little brightness and saturation of the whole unit. I go different way in palette build which makes very hard any color conversions. Maybe I just render new units with bright camo in the future.
Directly for this Puma: it can be lighter yes, but I tested several times unit in game, seems it doesn't break out from terrain environment