woodshadows
King
None. It has no horse bonus to make up for the foreign lands bonus and the faith attacks.
ouch. another knock against an already weak civ.
None. It has no horse bonus to make up for the foreign lands bonus and the faith attacks.
None. It has no horse bonus to make up for the foreign lands bonus and the faith attacks.
I'll double check when I'm not at work (being a ficticious prince is HARD!) but I would say that still doesn't make up for the celts inability to defend from horsies, even if it is true, and free pillage ain't worth much when you can only move two.
Norwegian Ski Infantry:
A fan of Denmark, help me out, because I've only played them once or twice over the years.
"In Snow, Tundra, Hills: +25% Combat Bonus
(if Forest or Jungle is not present) and Double Movement."
Does this include any hills? As in hills without tundra?
Egypt: Just no love for this combination. Chariot Archers, for me, are pretty obsolete, and as people have stated already, the Burial Tomb has great upsides but just makes you/Ramesses more appetising for picking off in the early game.
Honestly, the crappy UU, the wonder-hoarding UA, and the Bonus looting form UB makes Egypt an appetising target for every minute, every day, every year.
+Spain: I like all horse UUs that don't have penalty vs cities because they can escape from the city range after attacking it. On top of that, conquistadors have +2 sight, defensive embarkation and city settling ability. Those abilities are all very useful, and they also make conquistador a nice complement for seven cities of gold. Tercios dominate renaissance battle field. The main treats of musketmen are always knights and lancers but tercios eat them like breakfast.