Rhye
's and Fall creator
°for Warlords too
°°for Warlords and vanilla too
**for Warlords and vanilla only
CHANGES
- Harder Portuguese and Dutch UHV
- Easier Incan UHV°°
- AI is afraid of founding more cities if it has already 15, 20 or more (will reduce loading times in industrial and modern eras)°°
- Capitals arent traded in congresses anymore°°
- Updated to vanilla 1.71, Warlords 2.13 and BTS 3.03°°
ADJUSTMENTS
- Balanced espionage weight with number of players (no more AI spending 40% on espionage)
- AI should like more to trade cities°°
- Commented an assert
- Less animals around°°
- Adjusted civics star°°
- Civs just back alive are more stable°°
- China less likely to found Christianity°°
- Increased random factor in settlers map weights, to improve variation°°
- Optimized random code°°
- Less chance of sudden AI wars if peace has been signed by a few turns°°
- Deleted duplicate marshes entry in the pedia°°
- Updated most of settler and city maps°°
- Cities in core areas with culture > 2000 are less likely to be asked in congresses°°
- AI memory recorded for civs that own a city thats been asked too, not only the one who asks for it°°
- Increased AI memory factor in congresses (because of the fix, see below)°°
- Less AI civs per turn process mercenaries: this way turns are a little faster, especially in Warlords and BTS where it is now scaled to the number of civs°°
- Increased research penalty for giga empires°°
- Fixed Greek random city list°°
- Can make vassal a civ far away if era is Renaissance or more°
- Estimated loading time corrected as per your votes
- Russian text updated**
FIXES
- Fixed a crash (of the epic game)
- Fixed double vassal bug°
- Ancient wonders cant be built in 600 AD start anymore this time for real
- Maya Empire changed to Mayan Empire
- Fixed Russian UP text in Italian and Spanish
- Handicap level retained on civ switch°°
- Fixed a bug that was causing AI memory of your old votes the only factor that matters in their voting°°
- Adjusted Mesopotamian borders for Turkish UHV°
- Conquerors event no longer happens on second contact°°
unlocked WBS are the same from v1.05
°°for Warlords and vanilla too
**for Warlords and vanilla only
CHANGES
- Harder Portuguese and Dutch UHV
- Easier Incan UHV°°
- AI is afraid of founding more cities if it has already 15, 20 or more (will reduce loading times in industrial and modern eras)°°
- Capitals arent traded in congresses anymore°°
- Updated to vanilla 1.71, Warlords 2.13 and BTS 3.03°°
ADJUSTMENTS
- Balanced espionage weight with number of players (no more AI spending 40% on espionage)
- AI should like more to trade cities°°
- Commented an assert
- Less animals around°°
- Adjusted civics star°°
- Civs just back alive are more stable°°
- China less likely to found Christianity°°
- Increased random factor in settlers map weights, to improve variation°°
- Optimized random code°°
- Less chance of sudden AI wars if peace has been signed by a few turns°°
- Deleted duplicate marshes entry in the pedia°°
- Updated most of settler and city maps°°
- Cities in core areas with culture > 2000 are less likely to be asked in congresses°°
- AI memory recorded for civs that own a city thats been asked too, not only the one who asks for it°°
- Increased AI memory factor in congresses (because of the fix, see below)°°
- Less AI civs per turn process mercenaries: this way turns are a little faster, especially in Warlords and BTS where it is now scaled to the number of civs°°
- Increased research penalty for giga empires°°
- Fixed Greek random city list°°
- Can make vassal a civ far away if era is Renaissance or more°
- Estimated loading time corrected as per your votes
- Russian text updated**
FIXES
- Fixed a crash (of the epic game)
- Fixed double vassal bug°
- Ancient wonders cant be built in 600 AD start anymore this time for real
- Maya Empire changed to Mayan Empire
- Fixed Russian UP text in Italian and Spanish
- Handicap level retained on civ switch°°
- Fixed a bug that was causing AI memory of your old votes the only factor that matters in their voting°°
- Adjusted Mesopotamian borders for Turkish UHV°
- Conquerors event no longer happens on second contact°°
unlocked WBS are the same from v1.05