What about a Hospital?

dalgo

Emperor
Joined
Feb 23, 2002
Messages
1,428
Location
Auckland, New Zealand
The hit point system is new in Col2 so should we have new buildings to complement it. Maybe an unmanned two stage building (like the warehouse) with a medical clinic healing everyone in two full turns and a hospital healing them in one full turn. Or would that give the player too big an advantage?
 
I don't know about playability, but it would be historically inaccurate. Maybe throw in a 33% chance that the unit dies completely? :crazyeye:
 
Well, historically inaccurate unless you have a new building called Leech Farm and new a new colonist type of Expert Bad Humors Remover. Heheheheh =)
 
There is still the Medic Promotion on units.
 
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