That's what makes groups like a challenge. Stealing workers and bribing the ai at the higher difficulty levels can be done a lot easier since ais have more to offer than lower difficulty ais that have less to offer.
^^^I've tried some of the guides, but in a lot of my games nothing goes according to plan. I either have to change my build order or tech because of barbarians, someone forward settling in my face very early in the game, etc.
And I've watched several of the videos (the higher levels of course). On lower levels there is no way I can generate that kind of gold. And it seems in those videos, folks don't have problems with barbarians early game; whereas in my game, I've got barbs coming after me on turn 15 or so.
^^^I've tried some of the guides, but in a lot of my games nothing goes according to plan. I either have to change my build order or tech because of barbarians, someone forward settling in my face very early in the game, etc.
And I've watched several of the videos (the higher levels of course). On lower levels there is no way I can generate that kind of gold. And it seems in those videos, folks don't have problems with barbarians early game; whereas in my game, I've got barbs coming after me on turn 15 or so.