What's the largest city you grew?

I played games with the Future Worlds ( that add a lot of techs ) and just grew a city to 100+ pop, to see if it the game would take it lol.
It could have kept going for a long time, it was growing at 2-3 turn intervals still, but I got bored.
 
Internal Trade Routes are the key, have a city of 61 pop on of 45, and one of 42. Used a ton of internal trade routes.
 
Last game I played i had finished with 6 50+ cities (highest of 56), 5 40+ Cities(reasonably uniform variation) and 2 cities that just hit 30 as Monty. Playing with Reform and Rule though with building Pack, i doubt i can hit that total pop without Mods though i am gonna give it a try :) Succumbed to Unhappiness turn 500 on Epic just before I won a Science victory. Total Population was 650 Million :).

Gonna try as Gandhi without Mods and see if i can crack 500 Million Pop :)
 
You can reach well over 100 population on Warlord if you use a custom map editor to give yourself an ideal starting position. I managed 108 citizens by 1950 by making virtually every tile grassland + river + wheat. Grassland produces 2:c5food:, Wheat adds +1:c5food:, when you construct a farm that adds a further 1:c5food:. Granary gives you +1:c5food: for each wheat tile, and you'll get +1:c5food: on every tile after civil service. That takes you up to 6:c5food: on 34 of your tiles (+6:c5food: generated by the city tile) taking you to 210:c5food: per turn when your city is fully up and running (leave a couple of tiles free as gold mines). If you rush the relevant research tracks and get hanging gardens, aqueduct, hospital etc. you can generate a huge amount of growth. Because you're also getting a load of gold from each tile (2:c5gold: from each farm) and 6:c5gold: for your two gold mines. You buy basically every building and put all your production into wonders. If you're playing duel and kill the AI in the first few turns, you can have every single wonder in your one city. Giving you enough happiness to easily counteract the huge population and then some.
 
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Prince, Brazil, World map. Rio de Janeiro somewhere near 45 population. I started in Africa, somewhere in Egypt. Little to no hills, and by the end of the game, I had about 20-30 farms in huge territory of Rio. The population was growing rapidly fast, and if I didn't win the game, I bet it would end somewhere around 60, maybe more.
 
Just got a sized 60 city as Assyria on Emperor level difficulty, no mods, all dlc when I won (turn 448). Played to turn 500 and managed to reach 64. I had multiple 40s and 30s as well. How? Got the following: Temple of Artemis, hanging gardens, religion was totally oriented to food, freedom allowed my specialists to consume 50% food, and my empire was quite tall pretty much the whole game, which allowed me to stay happy. I could've gone bigger, had I made a concerted attempt to not lose my religion and had I used many internal trade routes. Location actually wasn't a huge factor, I had a good start location but nothing crazy in terms of food.
 
Venice_size_115.png
Got Venice up to size 115 at turn 500. Prince, large pelago at standard speed. Internal trade routes are key and Venice has a big advantage here with double trade routes. Everything else was geared toward food. 50% positive modifiers are part of that. Generation of Merchants of Venice isn't fast enough to acquire enough citystates and I conquered 6 cities from other civs with ease but a little late. Getting enough cities to fill available trade route slots earlier could have given an even larger size. Imo size 120 at turn 500 should be possible. :)
 
I decided I would try to see how big of a city I could get....tried Venice as well, set to settler. So I got it up to 151 on turn 499....I still don't know how I got such a high happiness but...here it is.
 

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