Minor Annoyance
Deity
I'm trying to figure out why somethings in the game work the way they do from some historical or narrative perspective. I'm usually good at inventing my own reasons so things make sense, but some I'm having trouble with.
The representation civic takes some thinking. As a gameplay mechanic it exists to create the choice between a centralized population of specialists working inside a big city and a spread out population working in towns. I don't really get the connection between these two systems of government and the effect they have. Also, why does a jail reduce war weariness?
Some wonders seem to be meant to operate as symbols that create there effect rather that having a direct effect. Like the great lighthouse makes travel easier with light so you get more trade routes, but the Colossus is a statue which does nothing. You'd just have to assume a symbol of a civilizations wealth, power, engineering skill etc. would enhance trade. The one that makes no sense to me is the pyramids. I'm not an expert on history, but I don't recall hearing about the ancient Egyptians having a go at democracy at any time or anything other than monarchy, so why is that what the pyramids do? The technologies that enables the democratic civics are far past a classical era civilization's advancement but Greece and Rome had democracies, so why isn't it a Greek or Roman wonder the one that gives access to all governments? That would make a lot more sense to me
The civ2 and 3 effect of the pyramids acting as a granary didn't make sense either.
Thoughts?
The representation civic takes some thinking. As a gameplay mechanic it exists to create the choice between a centralized population of specialists working inside a big city and a spread out population working in towns. I don't really get the connection between these two systems of government and the effect they have. Also, why does a jail reduce war weariness?
Some wonders seem to be meant to operate as symbols that create there effect rather that having a direct effect. Like the great lighthouse makes travel easier with light so you get more trade routes, but the Colossus is a statue which does nothing. You'd just have to assume a symbol of a civilizations wealth, power, engineering skill etc. would enhance trade. The one that makes no sense to me is the pyramids. I'm not an expert on history, but I don't recall hearing about the ancient Egyptians having a go at democracy at any time or anything other than monarchy, so why is that what the pyramids do? The technologies that enables the democratic civics are far past a classical era civilization's advancement but Greece and Rome had democracies, so why isn't it a Greek or Roman wonder the one that gives access to all governments? That would make a lot more sense to me
The civ2 and 3 effect of the pyramids acting as a granary didn't make sense either.
Thoughts?