The simple answer is...it doesn't?
Indeed. Digging through the xml shows that Babylon has no start bias at all. That being said, there is nothing preventing babylon from starting on the coast if the game thinks a good starting position is on the coast, same goes for river starts.
OP probably rolled a bunch of coastal starts as babylon and doesn't understand how probability works.
Because they have a naval UU, I believe.Why does Korea have a coastal start bias?
Because they have a naval UU, I believe.
That being said, there is nothing preventing babylon from starting on the coast if the game thinks a good starting position is on the coast, same goes for river starts.
I was going off the wikia: http://civilization.wikia.com/wiki/Babylonian_(Civ5) (...)
If I'm a huge outlier, it seems like a weird coincidence that the usually-fairly-accurate wikia also has Babylon as a coast bias.
PS: Not sure if America ever had the River start bias and got it stripped later or if it is and always was in the XML as an example (it is still written in there, but marked as to be ignored by the game).
The XML doesn't lie.
When Vanilla was first released, America used to have a river start bias; but a very early patch removed it.
On a side note, if this was true, why was it removed?
Just curious.
Regards, 4N4
This file says that only two civs that have true ocean bias: England and Ottomans.
C:\Program Files (x86)\Steam\SteamApps\common\Sid Meier's Civilization V\Assets\Gameplay\XML\Civilizations\CIV5Civilizations.xml
I am no programmer, was just browsing XML folder randomly after reading this thread. I am curious if that's true, or maybe some more info is hiding somewhere else? I thought Carthage, Spain and Venice also get coastal bias, but it seems they have no terrain priority.