pietro1990
Prince
- Joined
- Oct 3, 2016
- Messages
- 553
So, after play civ 6 for a year I have my doubts that rise and fall will be great and if I should put money in it. I just finished a game of civ 6 and I have really high doubts that they will fix all these major issues in the expansion pack. Witch issues? Let me explain.
Diplomacy
In my last game I’ve had the AI declare war at least 5 times at me even though they are friendly at me because of the joint war. AI will trade joint wars constantly regardless relationship or military strength. I’ve had sythia declare war on me with horseman while I have infantry. Civs who on the other side of the map declare war on me for a joint war. It doesn’t make any sense.
And finally the warmongers penalties Even declaring a formal war at the medieval era causes people denounce you the penalty is way to high. The causic bellic system comes way to late to make any differences. The protective war should come much earlier so you don’t get denounced for protecting a city state.. The holy war should come earlier like in the medieval era where most holy wars are fought
This whole mechanic of causic bellic’s is just bad game mechanics. In civ 5 you had a penalty for taking cities instead of declaring war witch made the Ai behave normal and rationally. The world hated atilla the hun because he annexed 50% of the world makes sense… in civ 6 the world hates you for declaring 1 war.
Then there are those silly agenda’s AI getting angry at you and denouncing you because you have for example not enough faith but then after a few turns later the AI is happy because you increased faith few turns later he hates you and so on… There isn’t consistency there .
The unit upgrade path and tech tree
But this one frustrates me the most. I can accept the wacky diplomacy and the war game if the AI at least tries to put up a decent fight and upgrade or built up to date units. I can understand you don’t have the resource to upgrade you’re units but there are units that don’t require resources that are modern like infantry artillery and so on…
It seems like the AI ignores modern or industrial era units and goes straight to chemistry and mechanized infantry. witch results them in having corpses of crossbowman ,horseman and so on. They forget that there are cannons, infantry in the tech tree witch they can upgrade to…
This is really frustrating that the Ai doesn’t know how to tech its just go straight to certain techs and ignores the rest. I’ve never seen a enemy tank or infantry in this game there is Cleary something wrong. I’ve had Ai who have oil but don’t built tanks.
And finally the Ai doesn’t know how to fight it doesn’t know how to take cities its frustrating.
But It isn’t the Ai fault it’s the weird tech tree path and the massive gabs inside it you can basically ignore 50% of the techs in a era to go straight to another era without any problem Why is this?
Lets talk about the positive
The game mechanics except the tech tree look really balanced and really interesting. If they fix the diplomacy and AI unit upgrading and war then it will be a great game.
This got to be the best civ game in mechanics a master puzzle game with lots of decisions but a bad AI and upgrade path destroys the game.
Will rise and fall fix all these major issues? I have my doubts because the developers don't seem to notice these are problems. Am i the only one who thinxs these are problems?
Diplomacy
In my last game I’ve had the AI declare war at least 5 times at me even though they are friendly at me because of the joint war. AI will trade joint wars constantly regardless relationship or military strength. I’ve had sythia declare war on me with horseman while I have infantry. Civs who on the other side of the map declare war on me for a joint war. It doesn’t make any sense.
And finally the warmongers penalties Even declaring a formal war at the medieval era causes people denounce you the penalty is way to high. The causic bellic system comes way to late to make any differences. The protective war should come much earlier so you don’t get denounced for protecting a city state.. The holy war should come earlier like in the medieval era where most holy wars are fought
This whole mechanic of causic bellic’s is just bad game mechanics. In civ 5 you had a penalty for taking cities instead of declaring war witch made the Ai behave normal and rationally. The world hated atilla the hun because he annexed 50% of the world makes sense… in civ 6 the world hates you for declaring 1 war.
Then there are those silly agenda’s AI getting angry at you and denouncing you because you have for example not enough faith but then after a few turns later the AI is happy because you increased faith few turns later he hates you and so on… There isn’t consistency there .
The unit upgrade path and tech tree
But this one frustrates me the most. I can accept the wacky diplomacy and the war game if the AI at least tries to put up a decent fight and upgrade or built up to date units. I can understand you don’t have the resource to upgrade you’re units but there are units that don’t require resources that are modern like infantry artillery and so on…
It seems like the AI ignores modern or industrial era units and goes straight to chemistry and mechanized infantry. witch results them in having corpses of crossbowman ,horseman and so on. They forget that there are cannons, infantry in the tech tree witch they can upgrade to…
This is really frustrating that the Ai doesn’t know how to tech its just go straight to certain techs and ignores the rest. I’ve never seen a enemy tank or infantry in this game there is Cleary something wrong. I’ve had Ai who have oil but don’t built tanks.
And finally the Ai doesn’t know how to fight it doesn’t know how to take cities its frustrating.
But It isn’t the Ai fault it’s the weird tech tree path and the massive gabs inside it you can basically ignore 50% of the techs in a era to go straight to another era without any problem Why is this?
Lets talk about the positive
The game mechanics except the tech tree look really balanced and really interesting. If they fix the diplomacy and AI unit upgrading and war then it will be a great game.
This got to be the best civ game in mechanics a master puzzle game with lots of decisions but a bad AI and upgrade path destroys the game.
Will rise and fall fix all these major issues? I have my doubts because the developers don't seem to notice these are problems. Am i the only one who thinxs these are problems?