WaxonWaxov
Warlord
Sh!t, in my opinion, Pac-Man is better than Civ 3.
As long as Firaxis doesn't screw it up royally. But knowing their reputation I doubt they will as long as Take2 doesn't get too greedy.BlackAdder60 said:Though AC2 would be nice...
Amesjustin said:AC is the best game of this type and Firaxis would be making a dire mistake not pursuing it further
Phlegmak said:nondiehard gamers complained (stupidly) that the tech tree is meaningless, and the colors look bad.
Dale said:Come on guys! Be reasonable. Firaxis is a company there to make money. T2 is a company there to make money. We're the consumers.
They know they can get us to buy 2 products: game + xp. So what? What do you think will fund SMAC2? Or CivCity? Or any other project they undertake? PROFIT!
So the bottom line is, if they can't make profit they can't make games. If we don't buy games, they don't make profit. The consumer circle.
So Firaxis releasing an xp with what you're saying is "intentially left out items" is perfect business sense. They know SMAC2 will sell big-time. But they need money to make it. Civ4 + xp = money for SMAC2.
Dale
Urederra said:Well. If I understand correctly what Dale, a Civ IV Beta-tester and scenario maker, says in this post, it seems that they are working on SMAC2.
http://forums.civfanatics.com/showpost.php?p=3993826&postcount=44
Falcon02 said:Though looking at Freeciv it could take devoted fans quite a while to "finish" such a project completely. Concidering that devoted fans rarely have the resources and time (the biggest factor) to produce a high quality product in a reasonable amount of time. As Amesjustin said he'd be happy to devote 5-10 hours a week, but that pales in comparison to the 40+ hours a week employees of Fraxis would put into a program.
Ha ha! Alpha Centauri has I suspect been kind of trapped in "Triple IP Voodoo Purgatory". I think the IP itself probably still belongs to Electronic Arts; the right-to-develop probably still belongs to Firaxis where most of the artists still work plus the current "Civ team" and Civ4 engine; and substantially all of the original designers/programmers/writers who created the "world" now work at Big Huge. So it would be kind of like trying to put the Beatles back together (though at least no one's dead), and THEN you could deal with the question of whether there'd be a big enough market for it to make it worthwhile.
I suppose if the powers-that-be perceived enough of a market for it, then Firaxis (i.e. Take Two) and EA could unwind the IP rights and do some kind of follow-on with the Civ4 engine. My guess is don't hold your breath. It would be interesting to see though... if they go for it my advice to them is hire a designer/writer with a philosophy degree!
Brian
p.s. Thanks for reminding me about the Network Node song... I really should go dig up the WAV files from that and make myself some Windows theme sounds or something.