I am planning to kick my game up to Monarch, first time ever, using the WE. I mentioned a couple of weeks ago (post nr. 149) that I often regenerate the map 20-30 times looking for an "ideal, perfect, optimum" site for my wonder capital, but that I often am unclear of just what it is I am looking for, besides stone and/or marble.
In other words, what should an ultimate site for the capital's BFC look like? Half hills, half grassland? More food or more something else? More floodplains than hills? Coastal or inland? Any happy resources? More of one thing and less of something else?
Because of the increased difficulty that Monarch will entail, all of these considerations are making my head spin. I understand that certain leaders will have different "ultimate" sites. For this upcoming game, I am going to use either Augustus or Huayna Cupac.
Please feel free to use WB and post an image or two of what you would consider to be a wickedly fine WE capital site, even is such a place would never show up in the game. I, for one, would then have a much better idea of what it is that I should be looking for.
--DeadDark
i suppose the attached screenshot prepared with WB (as you've requested) seems to be the best possible BFC for a WE game.
details:
* mostly grassland, since plains suck
* mostly forested tiles, gerat for chopping
* 2 unforested grassland/hills near a river which can give 1food, 3 hammers and 1 commerce even without teh need for bronze working.
* 1 gems which is very great for tech. gems and silver are always better than gold mines
*5-6 hills
* setteling on a plains/hill
* 2 happiness resources
* coastal city which will enable you to build sea wonders, still very few sea tiles sicne water tiles suck for production
* a very good BFC with high food and good pruction, also near the river. you will not have any health problem as well
* the BFC woudl be even much better if it was near a flood plaisn area or more food resoruces but still i didn't want to make it overpowered. this is a very good possible starting location, still not an utopia.
we can discuss furtehr on the BFC exampel if you would like.
don't stick on ALEX as a leader. it was just a mistake. i don't play with him much. on such a starting location, an imperalist leader like Augustus would be very good for a WE game. he could build teh 1st settler very fast, if he lieks to start building with a settler or a worker then a settler.
if you want a very good early and cheap production tiles, deer are very good. deers are good even without camps. especially if it is in your first 9 tiles, it enables vert fast settler production for IMP leaders.
and i didn't put the deer because it woudl really be overpowered. i assume, 3 food resoruces and 2 happiness resources (one of them being gems!) is already very powerful.