The great thing about Colonization as well as "Pirates!" is that the game ends before it becomes tedious. Replay value comes from trial and error which eventually evolves a near perfect economic growth strategy. Varying starting conditions however allow somewhat different strategies...
So what is your preferred combination of maptype, mapsize, length, nation and initial strategy? Do you peep into the world builder before setting sail? Do you restart the game, once you discover a way to manage production more efficiently, or do you see the game through?
So what is your preferred combination of maptype, mapsize, length, nation and initial strategy? Do you peep into the world builder before setting sail? Do you restart the game, once you discover a way to manage production more efficiently, or do you see the game through?