I'm playing a game as the Arabs. I'm fighting the Mayans.
I took out one of his outlying cities without much trouble at all. However, when I got to his capital (despite having killed almost all his troops), I cannot take it.
I can damage the city, but my problem is that each turn, he's taking out one of my units. I have Trebuchets, Longswordsmen, and a couple of Crossbowmen. He can kill one of the Trebuchets each turn. If I dare use a Longswordsman to attack, he can then wipe it out immediately after. All he has nearby is the city, one Composite Bowman, and a Galleas stationed inside the city.
The city has quite a lot of defence (40 - it's on a hill and has walls at size 24), so I can't take it out quickly enough to deal with the unit loss.
Anyone else noticed anything like this? It seems especially strange as it really feels at odds with the rest of my combat experience in G&K so far, where units last much longer and can take a few hits.
I took out one of his outlying cities without much trouble at all. However, when I got to his capital (despite having killed almost all his troops), I cannot take it.
I can damage the city, but my problem is that each turn, he's taking out one of my units. I have Trebuchets, Longswordsmen, and a couple of Crossbowmen. He can kill one of the Trebuchets each turn. If I dare use a Longswordsman to attack, he can then wipe it out immediately after. All he has nearby is the city, one Composite Bowman, and a Galleas stationed inside the city.
The city has quite a lot of defence (40 - it's on a hill and has walls at size 24), so I can't take it out quickly enough to deal with the unit loss.
Anyone else noticed anything like this? It seems especially strange as it really feels at odds with the rest of my combat experience in G&K so far, where units last much longer and can take a few hits.