Suggestion - rename some of the resources to add "flavor" to the game:
Cattle = Spoo ("The Spoo is very fresh today.")
Wheat = Treel
Spice = Dust
I'm still trying to come up with good renames for Wine, Cotton, and Fish.
Psicorps; thanks to you and all your comrades in making the B5 mod. I am the one with the problem that Jeelen wrote about. I am trying to play the moo2 mod, but thanks to my love for marathon length games saving is not an option, as you can understand. I read your post and yes I am guilty of having a bazillion mods installed to BTS. I do not have much experience on the inner working of mods. When you say BUG Modcomp, what do you mean? I noticed that dune wars has a config file at the mod folder. Is that what you mean? Some mods for dummies insight would be appreciated and who knows maybe if I keep visiting civfanatics I'll learn enough to try making an Uncharted Waters mod. Any help would be appreciated.
That fixed it thanks again. For those who want to know Dune Wars has BUG.
Ok so installed today and went fine, though I was hoping the slowdown during turn changes wouldnt occur, like for FF Plus. Any ideas on what settings can be changed to help speed things along?
I have Civ 4 running on Linux. It runs very well all the way up to BTS. But when I try to load a mod, everything goes south.
The B5 mod hangs at the Single Player / Multiplayer / Unload Mod screen. It just completely HANGS.
C2C gives shader library errors - for which the fix is to reinstall directx, which can't be done on Linux.
Any ideas? As the unmodded game runs fine, I'm at a loss to explain.
Hello Guys,
i recently stumbled upon the following site which may interest you:
http://efni.org/
Maybe PremierValle will find some more inspiration about ship models and you get some infomations for the entries in the civpedia. I just spend some time there...
Hello Guys,
i recently stumbled upon the following site which may interest you:
http://efni.org/
Maybe PremierValle will find some more inspiration about ship models and you get some infomations for the entries in the civpedia. I just spend some time there...
Hello everyone!,
I've been working on this since three weeks ago (time permiting), but couldn't get it the right way (it didn't render well, had to built it from scratch a couple of times), but at last here it is.
The Abbai Miliani Class Carrier features:
- Poly Count: 696
- Animation: FF Cruiser
- Damage/Glow/Gloss: Yes/Yes/Yes
- FX extra polys: 28
Civilopedia:
Combat:
Damaged:
What do you think of the colors?, I took the color combination (Blue/Green/Yellow) from here (ITF).
Yep, I knew that site, actually the EA Nike comes from it. Thanks
EDIT
====
The 15th Ship Pack is now available (does not include the Miliani).