Bazooka (if it is a machine-gun upgrade) would be a welcomed addition, especially if it has a range of 2 instead of 1. The range downgrade when you hit gatling gun / machine gun has always mystified me.
Since trade routes were announced I always assumed that an international trade route with another civ will be required to be able to trade strategic or luxury resources.
Unfortunately that is not the case, you are still able to trade resources automagically via diplomatic trade with no need of a trade route whatsoever, and even after a trade embargo is issued against you by the world council. Which just does not make any sense to me at all.
...
EDIT: I just realized it isn't 'late' so to speak haha. I was thinking of the wrong era. Though associating it with nuclear fission is a bit odd (unless shoulder mounted projectile launchers have some association with fission that I'm not aware of).
Really hoping that the bazooka is machine gun upgradeSpoiler :so that machine gunners don't become mech. infantry, leading to the range - melee problem they were introduced to eliminate in the first place. However I suppose it could also be an upgrade from AT guns, leaving gunships as a stand alone unit? Personally I'd say that would be a bad idea haha. Lancers have it bad enough already that they go from a fast unit to a slow AT weapon, I'd hate to see them lose gunships as a final unit
as for the bazooka coming where it does in the tech tree, I'd wager its purely for balance purposes that it is where it is.
Something is capable of doubling the amount of outgoing religious pressure from a land trade route (see 0:41).
I noticed this, too. What if it's simpler than this? Maybe sea trade routes always halve the amount of religion spread via trade.
I'm wondering if the religion spread through trade replaces the current G&K system or adds to it. Hopefully it adds to it.
Probably, but the Grand Temple would usually be in the capitalmaybe it's a new wonder effect.
Probably, but the Grand Temple would usually be in the capitalmaybe it's a new wonder effect.
I've been assuming it's a belief effect, either new or reworked.
Then it should be applied in more than one city.
A non-capital holy city with Grand Temple is a simpler explanation.
Then it should be applied in more than one city.
A non-capital holy city with Grand Temple is a simpler explanation.
I agree, just playing devil's advocate.
For what it's worth, I've never seen the AI found a religion in any city other than its capital (although of course that wasn't an AI-controlled civ in the screenshot).
I never found a religion in any other city but my capital either. Is there a good reason too? My capital usually ends up being the richest, most heavily defended city in my civilization.
I never found a religion in any other city but my capital either. Is there a good reason too? My capital usually ends up being the richest, most heavily defended city in my civilization.